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  1. #1
    Player
    Dorfentyme's Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Delivas Heiral
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Lemon8or View Post
    snip
    It...it doesn't get slower at higher levels. 30-50 was FAST. Extremely fast. Like I said, 49-50 wasn't even 2 hours. Where's this "slower at higher levels" thing coming from?

    Reaching 50 is not the endgame. This is a discussion about how fanboys say that if you spend your time questing on one job, you're "RUSHING TO THE ENDGAME!!!!!!!111". I stopped playing a couple weeks ago because the endgame dungeons are not fun. I know the endgame sucks, I haven't reached the horrendous endgame grind that others are experiencing, because frankly, I didn't find the endgame dungeons fun. I sympathize with them that the endgame is boring and is an annoying grind. Grind CAN be made fun, ya know.

    Quote Originally Posted by Erendis View Post
    My levels are even lower:
    Archer 24
    Conjurer 23
    Gladiator 10
    Fisher 26
    Miner/botanist 25
    Weaver 29
    Goldsmith 23
    Leatherworker 22
    other crafting classes 20/21

    Maybe I will reach lvl 50 on any of battle classes by the end of my 180 days, but wouldn't bet on it.
    And if you were to devote all that time to leveling one JOB, people say you are a rusher. Not everyone likes alts. Like someone above me said, using alts as an excuse for content(which is just you re-running the same content you've already done) is not a good argument for "THERE IS PLENTY OF CONTENT STOP RUSHING".

    As someone who played casually (and even stayed level 15 for a week and a half to let others catch up during the login restrictions), once I picked back up and started leveling my Paladin again, I hit 50 in no time. There wasn't any rushing. I even went out and did some gathering(without leves, to slow it down but still get more reward), did a little bit of crafting(which levels extremely fast with HQ turn ins. Heck, look at some of the guides to see how quickly people go 1-50 with crafting), and leveled a little bit of my conjurer. I didn't rush anything.

    I want to play a paladin. I have no interest, CURRENTLY(read, CURRENTLY), in the other classes right now. So I devoted my time to my paladin, I'm not a rusher because I chose to level my main job. I have other classes I do want to level eventually, when they add more versatile content from 1-50(once your main story and side quests are done, leveling alts is boring).

    Bottom line, if I wanted to RUSH, I would just run FATEs. But I don't. I hardly run FATEs because they're a boring zergfest. I prefer to do them when there's only a group or 2 out there doing them.

    Quote Originally Posted by Starlord View Post
    Well, they don't and I'm not telling them to level every class. If they want to hit 50 first that fine, the problem comes in when people complain about end-game when there are other classes to level/content to do etc.

    There's more to a game then just end-game.

    Edit: When they get their first 50>complain about nothing to do= Rushing ( Personally that's how I feel).

    I also want to put this out there I don't care if certain people rush to 50, that's not even my issue. My issue is when they get to 50 they complain there's nothing to do. ( other-words nothing to do at end-game).

    Well there is end-game:

    1) Titan/Ifrit/Garuda Hard mode
    2) Mythology

    Sure there isn't a lot now ( it is a launch after all), after a year has gone by I like to hear these responses again :P.
    So with your logic, someone hitting 50 with 1 job 6 months from now means they were rushing? That's what it looks like you're saying. Just because someone doesn't want to level an alt, doesn't mean they are rushing. If you play WoW(ugh, sorry to use this example) and choose to level a Warrior to max level before rolling an alt, that means you're rushing? What kind of crazy logic is that? Maybe the player REALLY enjoys his warrior and wants to play his warrior. Maybe the warrior playstyle is perfect for him and he doesn't want to try the other classes. There should be an endgame when an MMO launches...Period. If there isn't, leveling needs to be slowed down to make up for the fact that they are WORKING on an endgame. Do not release an MMO with a tiny or boring endgame and make leveling super fast. That is a recipe for disaster.

    PSA: It is possible for a company to launch an MMO with a full-fledged endgame.

    After a year goes by? That's not a good argument. This is a re-launch of an already failed MMO. It is painfully obvious that they rushed 40-50(mostly 45-50), just by leveling you'll see that they did. Mythology is you farming ONE dungeon, for 8 hours a week. Some people find that insane. The 8 hour a week requirement(hell, even longer if you're a DPS trying to queue with DF) is not an issue with me. I expect it to take awhile to farm for mythology gear. My only issue with that is the ONE dungeon that you can run for Mythology. How many tomes do the primal HM's drop? A minuscule amount? Not even worth farming for tomes. Giving us 3 recycled boss fights with a bit of increase in difficulty is a poor excuse for an endgame.

    Goodness, please note people. My issue is not just with the endgame. I UNDERSTAND that this game is new, and that 2.1 has a ton of new content for endgame. I'm excited for 2.1 I'll play this game again when 2.1 launches. I'm willing to admit that the endgame is pretty bad, but that is to be expected from a new MMO. The whole purpose of this thread was that just because someone hit 50 before you, doesn't mean they rushed. The people who are 50, who are at endgame, have every right to be upset.

    They could have avoided this by:
    - Launching the game with more endgame content(like, making 2.1 the actual launch patch)
    - Slowing down the leveling when they were designing the game.

    If an MMO has a weak endgame, and it takes a couple months after release to address the endgame issues, the leveling speed should be slower to make up for that. Leveling in this game is way too fast.
    (4)
    Last edited by Dorfentyme; 10-08-2013 at 05:54 AM.

  2. #2
    Player
    Mega_Man_U's Avatar
    Join Date
    Sep 2013
    Posts
    188
    Character
    Noira L'ethe
    World
    Exodus
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Dorfentyme View Post
    It...it doesn't get slower at higher levels. 30-50 was FAST. Extremely fast. Like I said, 49-50 wasn't even 2 hours. Where's this "slower at higher levels" thing coming from?

    Reaching 50 is not the endgame. This is a discussion about how fanboys say that if you spend your time questing on one job, you're "RUSHING TO THE ENDGAME!!!!!!!111". I stopped playing a couple weeks ago because the endgame dungeons are not fun.
    Again: how many hours a day are you playing? You stopped playing a few weeks ago and you were already at 50?

    For reference: I'm only level 42, and for the last 5 levels it's been: do all the available sidequests, which takes maybe two hours to fill NO MORE THAN HALF A LEVEL, then grind dungeons/leves/FATEs, which may take more than 2 hours, quite a bit more I'd say.
    (2)
    Last edited by Mega_Man_U; 10-08-2013 at 05:43 AM.

  3. #3
    Player
    Dorfentyme's Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Delivas Heiral
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Mega_Man_U View Post
    Again: how many hours a day are you playing? You stopped playing a few weeks ago and you were already at 50?

    For reference: I'm only level 42, and for the last 5 levels it's been: do all the available sidequests, which takes maybe two hours to fill NO MORE THAN HALF A LEVEL, then grind dungeons/leves/FATEs, which may take more than 2 hours, quite a bit more I'd say.
    Wait, what? I wasn't already 50 a few weeks ago. I said that a few weeks ago I stopped leveling at 15. I recently hit 50, like last week I think. How many hours a day was I playing? Hmm, I didn't play every day, but my play schedule was about like this
    Tuesday, Wednesday, Thursday - 7:00pm - 10:30pm. Saturday and Sunday, about 6 hours each. So, about 22 hours a week. That was still working, school, going out friday night, and tv shows. What did I do during that time playing? I leveled my GLD. I explored all the zones fully, completed all of my hunting log, did all the dungeons multiple times(except Aurum Vale), did some gathering on my miner, did some crafting on BSM. Watched all the cutscenes, read all the dialogue to all the side quests. Hit 50 in no time. If you play one class, you level to 50 extremely fast. There's nothing wrong with that. It's not rushing. It's just playing the game.

    I really don't know how you're taking that long to level in the 40s. 12 leves (at about 3 minutes a piece) gave me half a level at 46. If there was a FATE in the vicinity, I would stop and do it. But I mean ONLY if it was REALLY close to where my leves were.

    Quote Originally Posted by Gaston View Post
    I don't agree with this part.
    Be glad to share with you what I did. Saved my hunting log until 49. Fully explored each zone(was a huge chunk of exp, like...hundreds of thousands), and then did some leves. BAM. 49-50 in less than 2 hours. Try it on your main job when you get there. You'll see.

    Quote Originally Posted by Mishakai View Post
    Games aren't designed for content locusts.
    Playing one main job doesn't make you a content locust.

    Leveling to max level in the first week of release, having an ifrit or garuda weapon then complaining there is no endgame...that's a content locust.

    Quote Originally Posted by Svennyblaze View Post
    I just hit 50 a few days ago. Have yet to do any end game stuff, am about to finish main quest. I did very little fate grinding. I also save a decent amount of side quests for when I level other classes. I got my fishing to 42. I feel I have to much to do. I want to play endgame. I want to finish fishing and move on to another gathering class and also some crafting.

    If you are only interested in end game I don't know what you expected. You knew exactly what was going to be there on launch and when new content is expected. You may be better off just subscribing for one month at a time every time new content comes out. Then you can rush through that in 2 weeks and you'll only have one week where you can be on here complaining about no end game content.
    Goodness gracious, do people not read anymore? This thread is about fanboys telling people to stop rushing to the endgame. That's what this is about. Does the game have a lack of endgame content? Yeah, absolutely, a lot of MMOs do at launch. Is 2.1 going to address this? Yes, of course it is. Am I waiting until 2.1 to continue playing? You bet your arse I am.

    But am I going to pretend that people are rushing to endgame a month after the games release and complaining there is no endgame is not a valid point? The point is, leveling was TOO fast. Main job, alt job. It's all extremely fast. They have every right to be upset. Just because player A decides to level his main job to 50, doesn't mean he is a rusher. Just because player B decided he would level each job to level 10, then 20, then 30 before proceeding, doesn't mean he is doing it the RIGHT way. Everyone has various playstyles. Some rush(the ones who were max level a week into release on non-legacy servers, and believe me, there were plenty), some take it slower(like those who want to level their main job and save the other jobs for later down the road), and those who stop and smell every piece of grass that sways in the wind. None of those ways is wrong, but the complaint is LEGITIMATE for the second and third player that not having a good endgame is detrimental.

    Quote Originally Posted by Roaminggnome View Post
    Just curious for your lvl 49 to 50 what was involved to get there? dungeons, fates or plain quests?
    Answered in this post. Scroll up.
    (1)
    Last edited by Dorfentyme; 10-08-2013 at 06:09 AM.

  4. #4
    Player
    Mega_Man_U's Avatar
    Join Date
    Sep 2013
    Posts
    188
    Character
    Noira L'ethe
    World
    Exodus
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Dorfentyme View Post
    I really don't know how you're taking that long to level in the 40s. 12 leves (at about 3 minutes a piece) gave me half a level at 46. If there was a FATE in the vicinity, I would stop and do it. But I mean ONLY if it was REALLY close to where my leves were.
    Lvl 40 leves in Dragonhead give around 7K exp each. Going from 42 to 43 is 350,000.

    I don't know what game you're playing, but it sure isn't the same I'm playing.
    (2)

  5. #5
    Player
    Roaminggnome's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    F'whalon Yhisa
    World
    Faerie
    Main Class
    Conjurer Lv 33
    Just curious for your lvl 49 to 50 what was involved to get there? dungeons, fates or plain quests?
    Quote Originally Posted by Dorfentyme View Post
    It...it doesn't get slower at higher levels. 30-50 was FAST. Extremely fast. Like I said, 49-50 wasn't even 2 hours. Where's this "slower at higher levels" thing coming from?

    Reaching 50 is not the endgame. This is a discussion about how fanboys say that if you spend your time questing on one job, you're "RUSHING TO THE ENDGAME!!!!!!!111". I stopped playing a couple weeks ago because the endgame dungeons are not fun. I know the endgame sucks, I haven't reached the horrendous endgame grind that others are experiencing, because frankly, I didn't find the endgame dungeons fun. I sympathize with them that the endgame is boring and is an annoying grind. Grind CAN be made fun, ya know.
    (0)