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  1. #31
    Player
    KaosPrimeZero's Avatar
    Join Date
    Aug 2012
    Posts
    216
    Character
    Chaosprime Zero
    World
    Odin
    Main Class
    Pugilist Lv 70
    I find MNK dps to be fine, even in my poor state. I was tossed in at 50 being a legacy player and am still adjusting to the new skillsets. Though i saw a MNK in AK (relic MNK) and he literally obliterated everything. I was very impressed in MNK potential. He was like Vap from Metal Gear Solid 2 he was swaying and dancing everywhere, and it was a pleasure to watch. His rotation seemed pretty extensive and thats the point im struggling at right now, to get a decent rotation going but ill get here, just need better weapon to even make it worthwhile lol
    (0)

  2. #32
    Player
    MomoOG's Avatar
    Join Date
    Aug 2013
    Posts
    367
    Character
    Vicas Windwalker
    World
    Lamia
    Main Class
    Pugilist Lv 70
    I feel a ranged attack that refreshes GL would be the boring way to go. Low cool down Shoulder Tackle (15 to 20 seconds) would serve the same purpose in a more skillful manner and be much more fun.
    (1)

  3. #33
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    The problem isn't monk DPS if you can play well. that is a big if. the problem is no group want monk. bard bard smn,Blm, melee lb go dragoon.
    They need set some boss fight need monk. Monk's remove buff skill is a joke at moment.
    For pvp, monk will be completely useless if they don't make a big change.
    Monk DPS is poor compare with other class if your weapon lvl below 70. Monk DPS depend on weapon auto attack. A relic+1 monk weapon ticket 200 Dmg almost every 2.2sec. That is why new monk always feel their DPS is not enough But vet monk feel monk DPS is pretty good.
    (1)
    Last edited by neoreturn; 10-05-2013 at 03:34 AM.

  4. #34
    Player
    duceTRE's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    270
    Character
    Zell Dinch't
    World
    Behemoth
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Riot55 View Post
    Just saying, I do agree with slightly raising GL timer and giving us a ranged way to keep up stacks, but Monk is NOT underpowered. I basically outdamage every single other class I've partied with so far.

    http://na.finalfantasyxiv.com/lodest...acter/2253344/ For reference. I have pretty decent gear, but smartly using cooldowns and weaving in Steel Peak/Howling Fist whenever they're ready off GCD in between skills adds a lot. I haven't even tried Coil yet since my FC is slow to gear for it, but on any other content in the game I outdamage any class besides for maybe a 15 second burst period. I wait for GL3 and pop Perfect Balance and crit buff to burst with the best of them too.
    Hey man, that's not a bad step-up. I hope your DoT's weave in nicely too. And I noticed no B4B yet....at at the time I looked. I hope more ppl can put thought into MNK as much. No joke you got some good shit right there.
    (0)

  5. #35
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by fauxpas View Post
    before you open your mouth you shoudl open your eyes and read (i hope you know how) but they have ALREADY said that PvP will offer new gear and a whole new set of skills. so dont get yourself to worked up. they will be ballencing it it seperatly.
    I don't believe it, that is your dream. give up all pve skills and replace with fresh new skills? Gear is not issue why you need mention it?
    What I believe is they may add few more skills which needed be unlocked by pvp point. So far, we don't how these pvp skills looks like. May make bard even more op and monk even more weak in pvp. The answer is nobody know. But what we know is they design monk not a burst DPS but a long time holder which is very bad for monk to kill anyone in pvp. Pvp all about burst damage.
    (0)

  6. #36
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i begin to wonder, we know that the parseer are not accurate about dot and the one used by the monk are fairly strong. are we sure this data don't corrupt every recent statement about the fact that the monk have a huge dps

    demolish : potency of 40
    touch of death : potency 25

    summoner and scholar always about the fact that the parseer are making bigger the damage about them DoT, why it will not do the same about the monk.

    do someone have test the dps of the monk without the DoT for see at least how much it can be?
    (0)

  7. #37
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by neoreturn View Post
    ...snips...
    i'm worried about the pvp too, if the monk get controled more of 5 second he will get outside it rotation. leading to the loose of GL, meaning the loose of 21% of net damage.
    the monk don't have a range attack, only one skill for get close (with a cd of 90sec.) and a direct damage really low.
    i'm a bit worried about this too. we know that the class will get skill by winning but... a monk in comparaison of the other don't have a strong dps, the only skill that can be pretty usefull is One Ilm Punch and it can't be used outside the rotation.

    same the position will be harder to get against player. let's wait and see, but i'm still worried about this.
    (1)

  8. #38
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by silentwindfr View Post
    i'm worried about the pvp too, if the monk get controled more of 5 second he will get outside it rotation. leading to the loose of GL, meaning the loose of 21% of net
    i'm a bit worried about this too. we know that the class will get skill by winning but... a monk in comparaison of the other don't have a strong dps, the only skill that can be pretty usefull is One Ilm Punch and it can't be used outside the rotation.

    same the position will be harder to get against player. let's wait and see, but i'm still worried about this.
    Actually, losing GL3 isn't worst case. Monk need get right position to improve another 30 to 50% more Dmg. Player is not mob and they won't let you DPS them from best position, so in pvp, monk will lose 50% DPS easily. can 200 Dmg kill any one in pvp? Monk need be DPS machine for pve, then they may have chance for pvp.
    (0)

  9. #39
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    As others have said the only buff we need is to have GL time increased to at least 18secs. Even if they don't do It now they can and will most likely add a new skill to give us GL4 which may have an increase in GL when level cap comes but that is to far away.
    (1)

  10. #40
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i think the trouble are GL damage boost and the position, we need to get a more aggressive gameplay, not a more... sneaky.
    most of the trouble of dps and gameplay come from this two point.
    GL don't need to boost our damage, speed is more than enough!
    position are a thing for class like thief or ninja, not Monk.
    (1)

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