Id like to add that this is an issue all MMO's go through according to dev blogs. The battle between giving players what they want and making the game too easy is a never ending one.

This game however has put crafting and gathering to a tier of importance that I love because you can't live without it. This eliminates that battle entirely. Players who want everything given to them easier (pink loot on trash mobs, really? LOL) only serve to make the game boring and less rewarding as a whole. It serves to cater to the casual gamer, who is indefinitely looked down upon by anyone who dedicates themselves to a particular MMORPG (I'm not speaking of hardcore MMO players, I'm speaking of players who enjoy the challenge of a bustling economy where their crafts and materials are worth the time and effort to accumulate).

Please be wise and use what the game has plainly offered to you as a huge advantage: Disciples of The Land and of The Hand.