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  1. #1
    Player
    DerpyCubone's Avatar
    Join Date
    Sep 2013
    Posts
    138
    Character
    Devi Copperhawk
    World
    Adamantoise
    Main Class
    Viper Lv 100
    For me it's about missing excitement. After my 20th keep run... I just don't care about the trash. It's just the same things over and over again. By throwing in some random loot, it breaks up the monotony.
    (0)

  2. #2
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    What is the point of a DUNGEON if you do nothing but fight boss after boss? You might as well just make a tunnel of 3-4 rooms all adjacent and have the bosses waiting there for you to walk through the door. o.O

    Trash mobs are filler. If raids and dungeons had nothing but bosses, it would be lame as **** and people would start crying with buzz words like "linear".
    (1)

  3. #3
    Player
    Sabaku_Usagi's Avatar
    Join Date
    Mar 2012
    Location
    Limsa Lominisa
    Posts
    275
    Character
    Sabaku Usagi
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Kaedan View Post
    What is the point of a DUNGEON if you do nothing but fight boss after boss? You might as well just make a tunnel of 3-4 rooms all adjacent and have the bosses waiting there for you to walk through the door. o.O

    Trash mobs are filler. If raids and dungeons had nothing but bosses, it would be lame as **** and people would start crying with buzz words like "linear".
    That's pretty much what the coil is lol
    (0)

  4. #4
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    51
    Quote Originally Posted by Kaedan View Post
    What is the point of a DUNGEON if you do nothing but fight boss after boss? You might as well just make a tunnel of 3-4 rooms all adjacent and have the bosses waiting there for you to walk through the door. o.O

    Trash mobs are filler. If raids and dungeons had nothing but bosses, it would be lame as **** and people would start crying with buzz words like "linear".
    Or using buzz words like "Primal Fights"
    (0)

  5. #5
    Player
    MusouMugen's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Musou Mugen
    World
    Odin
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Kaedan View Post
    What is the point of a DUNGEON if you do nothing but fight boss after boss? You might as well just make a tunnel of 3-4 rooms all adjacent and have the bosses waiting there for you to walk through the door. o.O

    Trash mobs are filler. If raids and dungeons had nothing but bosses, it would be lame as **** and people would start crying with buzz words like "linear".
    What, you're saying there is anything not linear in the game at the moment? I struggle to see any non-linearity. Oh, wait, u have that what lvl30 dungeon (idk what level rly, lowbie dung) that you have 1 forking path, omg, the future is here now!

    And yeah, if boss fights are designed good, people would perhaps enjoy them. I know I prefer a nice boss fight x100 times that has you engaged in the fight to the kill "mindnumbingly boring easymode trash mobs with 0 benefits or incentives to kill them" x10 times.


    So all in all, it's not about entitlement imo, it's about fun.
    (0)

  6. #6
    Player
    Hammerfist's Avatar
    Join Date
    Aug 2013
    Posts
    98
    Character
    Leander Hammerfist
    World
    Ragnarok
    Main Class
    Marauder Lv 60
    Dividing the total loot of a dungeon between mobs and boss would give much more satisfaction than just having to kill mobs in order to get to the boss (therefore making people want to skip them)... Otherwise why would they even be there? If you want to battle just the boss, do a primal fight.
    (0)

  7. #7
    Player
    Exevos's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    10
    Character
    Xea Vos
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    The game is fine. Stop being lazy and learn how to make gil. You're not supposed to profit from a dungeon, and the benefit of running one is that you're getting new gear. Is that so hard to wrap your brains around? Or do you feel the need to be handed everything and even some extra gil to make the economy worthless?
    (1)

  8. #8
    Player
    Gorlan's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Gorlan Braeg
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Exevos View Post
    The game is fine. Stop being lazy and learn how to make gil. You're not supposed to profit from a dungeon, and the benefit of running one is that you're getting new gear. Is that so hard to wrap your brains around? Or do you feel the need to be handed everything and even some extra gil to make the economy worthless?
    The thing is you do make a profit.. you get better gear... But I agree with you
    (1)

  9. #9
    Player
    MisterChubu's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Master Chubu
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Exevos View Post
    The game is fine. Stop being lazy and learn how to make gil. You're not supposed to profit from a dungeon, and the benefit of running one is that you're getting new gear. Is that so hard to wrap your brains around? Or do you feel the need to be handed everything and even some extra gil to make the economy worthless?
    Heh, the thing that most people aren't realizing is that a lot of these people complaining, are either A. New to gaming completely, or B. former WoW players that are used to easy mode. I sincerely hope SE doesn't "tweak" the game into a carebear, faceroll, WoW, piece of crap.
    (1)

  10. #10
    Player
    Gazelleee's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Harmony Rave
    World
    Cactuar
    Main Class
    Arcanist Lv 22
    Quote Originally Posted by MisterChubu View Post
    or B. former WoW players that are used to easy mode. I sincerely hope SE doesn't "tweak" the game into a carebear, faceroll, WoW, piece of crap.
    This is such a naive statement. I love FFXIV, I agree it could use some more content, but let's not kid ourselves...

    Dungeons in FFXIV are about the same level of faceroll as ezmode dungeons in WoW. I would put the new speedrun (less than 18 minutes) of AK post-patch as challenging as a gold challenge mode in WoW. Except WoW has like 8 challenge modes for 5man, whereas AK is just one... speedrunning CM and WP are complete 1-tank 1-heal faceroll.

    There is FAR less trash in ffxiv than in most of the older raids in WoW, as far as time is concerned. At least that trash had some interesting things that may or may not drop.

    Quite frankly the only remotely challenging content for an organized group is turn 5, and that is simply a massive gear and overtuned issue at the moment. I would argue your average heroic boss on WoW, especially in older expansions, is considerably more challenging than anything in FFXIV outside of turn 5, maybe turn 4 and pug HM titan.

    FFXIV is an okay difficulty, but could use a lot more challenging content.
    (2)
    Last edited by Gazelleee; 10-03-2013 at 03:06 AM.

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