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  1. #1
    Player
    Tool_of_Society's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Kinete Rhei
    World
    Coeurl
    Main Class
    Archer Lv 46
    Quote Originally Posted by Juubi View Post


    It took months before you become level 99 (max level) on top of that monsters drops fashion items and cards that you can use to upgrade your weapons and equipments, what do monsters in ARR drop? crafting materials worth nothing

    Yeah months of kill this monster type over and over and over non stop. Then there was LOD which was the same except in party format where someone with a macro casting SG could basically sleep and get exp. I will admit biolabs was at least somewhat interesting but it was doomed to teh same overly repetitive grind.

    What you're doing is confusing slow and tedious with fun and varied. RO was slow and tedious like most old school Korean games.

    Keep in mind I say this as a guy who had a scholar and multiple 99s. I was also in the early USRCs and I was in Wild Blades on Chaos.
    (1)

  2. #2
    Player
    Juubi's Avatar
    Join Date
    Sep 2013
    Posts
    81
    Character
    Arashi Uzumaki
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Tool_of_Society View Post
    -snip-
    It was not slow and tedious, in fact it was challenging and meaningful, and there was a sense of fulfillment in getting to level 99 because you're awarded with an Aura, not to mention that even the normal mobs like Deviruchi would drop something as valuable as Demon Wings, cards drop from monsters used to insert and upgrade equipments, fashion headgears, etc. there is the thrill and excitement of grinding, compare to ARR, what do monsters drop? nothing of value, nothing exciting, just worthless crafting materials of no value
    (1)

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