Quote Originally Posted by Grimwald View Post
There's nothing unpredictable about the Dive Bombs, all the mechanics are controllable, especially Death Sentence; it is about communication between your tanks and your healers. Yes, SE does test in perfect ping/controlled settings as our friends in Blue Garter pointed out but there are ways of circumventing these issues if you adjust your strategy accordingly.
I believe this is a little disingenuous to the circumstances. I feel like anyone who has invested any substantial amount of time in the divebomb phase understands that they are entirely predictable. You can certainly stack the cards in your favor, but there are still a number of situations where you will be hit when you shouldn't have, or hit in extremely awkward directions (And to your certain death). There are a few keys to consistent survival, but I still do not believe the phase functions entirely as intended in that regard.

The next phase, on the other hand, is even worse in that sense.