

Very intelligent comment. Kudos to the three people who liked this, you are in the same boat.
This is a response worth answering to. Like I said I don't mind how it is right now. But there is a difference between "difficult" cause of flawed design and difficult cause it is difficult.Also, I disagree on the "bashing your head" comment. Serious raiding is often about pushing against very difficult content and going forward step by step, just a little at a time. It's not easy, and it can take a long time, but that's how we like it.
I cleared the hardest content in WoW ever among the best guilds in the world getting their step by step(Mu'ru, Kil'Jaeden, Mimiron HM, Yogg Saron+0 etc.). But the difference is...when we wiped we knew it was our fault cause we screwed up, not cause the encounter is retarded(I'm not refering to FFXIV here, just a general thing). People called FFXI hard(pre Abyssea)...nothing...literally NOTHING in XI was hard, it was just time consuming and people don't seem to get the difference.
Last edited by TirionCrey; 10-01-2013 at 12:35 AM.
As long as people have something that they're having to push and progress through, I'd say there's endgame content. And that's exactly what we've got at the moment."Bashing your head" against Turn 5 for 6 days of the week does not really mean "there is enough endgame content"^^
I'm fine with how it is right now, don't get me wrong, but I really can't wait for 2.1^^ With the content coming there I think the game is good to go content wise for a while^^
Also, I disagree on the "bashing your head" comment. Serious raiding is often about pushing against very difficult content and going forward step by step, just a little at a time. It's not easy, and it can take a long time, but that's how we like it.
Player

about dem rng dives doe... so wack
ty yoshi p
Going to have to agree with Ikkenoe here -- I don't really understand what all the hate is with WoW.
Its community is no more or less toxic than any other MMO. Its encounters are (Generally) very well designed and tested (with an EXTREMELY good difficulty curve in most raid dungeons). They generally have a very large spread of content available for most patches. Most dungeons have a large number of bosses (Twintania could honestly be 3 different bosses). People like to give WoW crap for the same reason they give Nickelback crap -- it is the "in" thing to do, and people have to be in the "in" crowd... right?
A producer/designer these days would be silly not to take its cues from the MMO that is more successful than any other on the market by an order of magnitude. That is exactly what they are doing here... they are taking elements of WoW and adding Final Fantasy/JP flavor to them. This is a good choice, and it looks like it has a ton of potential.
End Game PvE Progression Company
www.modifiedcompany.com
Last edited by Noahlimits; 09-27-2013 at 08:38 AM. Reason: Had to add that Coldplay sucks, too
I'm just watching your stream right now to see :P
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