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  1. #1
    Player
    Cheebone's Avatar
    Join Date
    Mar 2011
    Posts
    39
    Character
    Sterling Cooper
    World
    Balmung
    Main Class
    Lancer Lv 50
    It's not bad programming - it's part of the challenge of the game. Yes, it is annoying at times but it keeps you paying attention and you get used to it eventually.

    I thought it was dumb when the devs stopped the mobs from following you and gathering around you when fighting. It made you pay attention to your surroundings so you wouldn't throw a AOE. Too many people want this game to play itself and want to have no responsibility for being alert.

    I know I am in the minority with this thought process, but imo this is a non-issue.
    (1)

  2. #2
    Player
    Nayt's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    343
    Character
    Strykh Jern
    World
    Ragnarok
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Cheebone View Post
    It's not bad programming - it's part of the challenge of the game. Yes, it is annoying at times but it keeps you paying attention and you get used to it eventually.

    I thought it was dumb when the devs stopped the mobs from following you and gathering around you when fighting. It made you pay attention to your surroundings so you wouldn't throw a AOE. Too many people want this game to play itself and want to have no responsibility for being alert.

    I know I am in the minority with this thought process, but imo this is a non-issue.
    Maybe not bad programming, but poor game design then. A quick key on the keyboard to turn AoE on/off, rather than wobbling around the screen with your mouse on an already cluttered interface. But a quick key would require a fast responsive system, which we don't have. Which is due to bad programming
    (4)