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  1. #1
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Krisan View Post
    so yeah, roughly 18 debuffs at any one time if there's 1 SMN per group.
    don't forget thunder

    it may not affect fester, but it's a lot better dps than ruin, same goes for shadowflare which may or may not be taking up a debuff slot with slow (although this is probably the best debuff there is so it should absolutely have priority)

    I don't attribute ruin II to summoners as the tank is probably (should be) flashing anyways

    but yeah, if you wanted to count defensive debuffs that may or may not be important depending on the fight, we could look at virus taking 2 slots, eye for an eye proc taking another
    (0)

  2. #2
    Player
    Yamimarik's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,580
    Character
    Marik Destiel
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Vmage View Post
    same goes for shadowflare which may or may not be taking up a debuff slot with slow (although this is probably the best debuff there is so it should absolutely have priority)
    Shadowflare is actually showed up as a "buff" on the Summoner. Not as a debuff on the mob, so Shadowflare is safe from the cap.

    EDIT: Ignore me I'm not all here today @.@ Yes the slow takes a slot up I'm sorry. ; ;
    (0)
    Last edited by Yamimarik; 09-28-2013 at 04:29 AM.

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  3. #3
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    edit: bah, beat me to it

    yeah, summoner's have the best slow in the game (non-diminishing)
    (0)