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  1. #41
    Player
    Mythrellas's Avatar
    Join Date
    Sep 2013
    Posts
    18
    Character
    Caldazar Sedai
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Krisan View Post
    How on earth do you figure that? Out of 24 people, only 18 are potentially debuffing, the other 6 are healers. BLM's only have 1 real debuff, so they are the absolute least offenders. BRD's should have plenty of room to share with the tanks at that point, none of the other DPS really have anything significant or long lasting that I'm aware of.. (Yeah a lot of abilities have debuffs attached, but I can't think of any that last terribly long.)
    First of all Scholars cast a buff on the tank that puts a debuff on the monster that he's fighting.

    Secondly that leaves 30 debuff slots for 18 playe s which gives each player less than 2 debuff slots, and most every class that does damage has 2.
    (0)

  2. #42
    Player
    Yoko_Kurama's Avatar
    Join Date
    Aug 2013
    Location
    Riverside, California
    Posts
    107
    Character
    Yoko Kurama
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    I didn't even know about this cap, i literally sat here drinking my morning coffee (tech support life) reading every post here and I can only hope this potential issue is addressed before the content patch. Although the topic is about summoners there are other classes whose abilities affect enemies. The biggest argument people seem to have here is that during Fate events the monsters still go down even after the cap is reached...This is true, but you also have about 50 people attacking it out in the open world and you aren't in some small dungeon which is purposefully designed for your 24 man team to attack it. Another thing is how would you feel if you realized that your abilities were useless and/or not hitting the enemy because of all the other debuffs being thown at it? Even if said boss is in the end killed, did you as a DOT class truly help? Heck...if some of you are happy just seeing a boss go down while knowing you were just dead weight during the whole fight I don't know where your pride as a gamer is. This needs to be fixed.
    (0)
    Last edited by Yoko_Kurama; 09-28-2013 at 01:38 AM.

  3. #43
    Player
    Mythrellas's Avatar
    Join Date
    Sep 2013
    Posts
    18
    Character
    Caldazar Sedai
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    BUMP, because fix it please =/.
    (0)

  4. #44
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    I and many others were criticized by so many people for saying that Summoner needs an overhaul and yet now it only comes to light with why I and others dropped the class at level 47(Others earlier or at 50) because we saw this issue before everyone else and noticed the big flaw in the cap and that will completely kill the Summoners DPS. So when is the Summoner class overhaul coming so that everything is focused on the summons instead of the Summoner.
    (0)

  5. #45
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Krisan View Post
    so yeah, roughly 18 debuffs at any one time if there's 1 SMN per group.
    don't forget thunder

    it may not affect fester, but it's a lot better dps than ruin, same goes for shadowflare which may or may not be taking up a debuff slot with slow (although this is probably the best debuff there is so it should absolutely have priority)

    I don't attribute ruin II to summoners as the tank is probably (should be) flashing anyways

    but yeah, if you wanted to count defensive debuffs that may or may not be important depending on the fight, we could look at virus taking 2 slots, eye for an eye proc taking another
    (0)

  6. #46
    Player
    Menubrea's Avatar
    Join Date
    Sep 2013
    Posts
    79
    Character
    Edda Menubrea
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    I remember this all to well back when Aion was released. I played a Spirit Master, or whatever the pet class was called. It was absolutely impossible for me to get any sort of contribution on these world events because of this stupid and thoughtless design decision.

    Remove it.
    (2)

  7. #47
    Player
    Yamimarik's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,580
    Character
    Marik Destiel
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Vmage View Post
    same goes for shadowflare which may or may not be taking up a debuff slot with slow (although this is probably the best debuff there is so it should absolutely have priority)
    Shadowflare is actually showed up as a "buff" on the Summoner. Not as a debuff on the mob, so Shadowflare is safe from the cap.

    EDIT: Ignore me I'm not all here today @.@ Yes the slow takes a slot up I'm sorry. ; ;
    (0)
    Last edited by Yamimarik; 09-28-2013 at 04:29 AM.

    Signature by: Miste

  8. #48
    Player
    Viscara's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Viscara Dehnaris
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    I remember when WoW had a ridiculously low debuff limit and warriors weren't allowed to spec into deep wounds, rogues couldn't use poisons or Barman Shanker, and Blizzard acknowledged it was retarded and removed it... EIGHT YEARS AGO. How the heck is this sort of thing still around?

    Quote Originally Posted by Yamimarik View Post
    Shadowflare is actually showed up as a "buff" on the Summoner. Not as a debuff on the mob, so Shadowflare is safe from the cap.
    The Slow it can proc I believe shows as a debuff though.
    (4)

  9. #49
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    edit: bah, beat me to it

    yeah, summoner's have the best slow in the game (non-diminishing)
    (0)

  10. #50
    Player
    Yamimarik's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,580
    Character
    Marik Destiel
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Viscara View Post
    The Slow it can proc I believe shows as a debuff though.
    Ahh yeah the slow my B, I wasn't even thinking even though I read it in that person post, sorry ; ;
    (0)

    Signature by: Miste

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