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  1. #1
    Player
    gtasthehunter's Avatar
    Join Date
    Aug 2013
    Posts
    141
    Character
    Crystal Twilight
    World
    Excalibur
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Vmage View Post
    crystal tower.

    24 people

    as a paladin i can place 3 debuffs on bosses myself, as a monk another 3, as a dragoon 4, as a summoner there's 5-6, and bard and blm dps would suffer quite a bit without their dots applied

    basically in crystal tower, summoner's just won't do damage to any boss where all 3 parties meet up
    how would BLM dps suffer without using DoT spells... BLM main spells are nukes... And SMN's still have Summons and also Shadow Flare that is a DoT PBAoE so that wont just fall off...
    (0)
    Last edited by gtasthehunter; 10-26-2013 at 06:38 PM.
    We need a setting to auto use Aetheryte Tickets ~ An amount set by the players like set to 500 Gil if a teleport cost over that amount it will auto-use a ticket!

  2. #2
    Player
    Shadowgloom's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Rising Bone
    World
    Gilgamesh
    Main Class
    Marauder Lv 17
    Quote Originally Posted by gtasthehunter View Post
    how would BLM dps would suffer without using DoT spells... BLM main spells are nukes... And SMN's still have Summons and also Shadow Flare that is a DoT PBAoE so that wont just fall off...
    As a BLM, if you're not using Thunders you're gimping your dps.
    (1)

  3. #3
    Player
    gtasthehunter's Avatar
    Join Date
    Aug 2013
    Posts
    141
    Character
    Crystal Twilight
    World
    Excalibur
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Shadowgloom View Post
    As a BLM, if you're not using Thunders you're gimping your dps.
    I don't think Thunder really does all that much and it takes to long to cast everytime, and if there are SMN's could get away with BLM's not using thunders
    (0)
    We need a setting to auto use Aetheryte Tickets ~ An amount set by the players like set to 500 Gil if a teleport cost over that amount it will auto-use a ticket!

  4. #4
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by JayCommon View Post
    Ridiculous limitation?

    Idk but 30 separate DoTs happening to a mob at the same does not sound like that ridiculous of a limitation to me.

    To each his/her own, though.
    It actually does when you are dealing with 24 people in a raid, unless SE have made content that splits the group up or has multiple mobs it is pretty limiting.

    Quote Originally Posted by Cabalabob View Post
    Won't do damage... Sure, not like summoner has summons to deal damage with or anything...

    Don't get me wrong I've nothing against the idea of removing the DoT cap but I think some people are overreacting.
    You are missing the point, have you played a SMN yet ?

    70% of their damage comes from dots, you take that away and SMNs are no longer wanted for 24 man content.

    As others have mentioned almost ever class has a debuff of some kind and it effects all of these from posion to blind, so slow, DoT, everything, and I'm not even sure if this is taking into effect monsters own buffs on top of that.

    Quote Originally Posted by Ignnis View Post
    Gw2 has a retarded limitation, I main necro, I know the feels. On this though its much better. Ofc there needs to be a limitation because the servers can't handle it. Just as a heads up I main summoner in this and I have not run into this issue yet except in massive fates and if there's that many people at a fate I highly doubt my dots are a major concern for maximum dps.
    FATEs aren't balanced for 24 people and only 24 people though, unlike crystal tower, perhaps they have taken this into account though when making these boss fights, but all I see from this is we don't want SMN because their damage sucks and it will be through no fault of their own.
    (5)
    Last edited by Jinko; 09-27-2013 at 11:29 PM.

  5. #5
    Player
    Furio's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Furio Noctis
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by JayCommon View Post
    Ridiculous limitation?

    Idk but 30 separate DoTs happening to a mob at the same does not sound like that ridiculous of a limitation to me.
    Yeah, you don't know indeed. The limitiation of debuffs is ridiculous and will trivialize any Dot dependend class. Summoners will be the first to get left out since their dps will plummet if fester won't hit for its max potential.

    "Bring the player, not the class" - Squeenix has a lot to learn still.
    (1)
    Last edited by Furio; 10-24-2013 at 08:15 PM.

  6. #6
    Player
    Ignnis's Avatar
    Join Date
    Aug 2013
    Posts
    541
    Character
    Ignis Inferne
    World
    Cerberus
    Main Class
    Conjurer Lv 70
    Gw2 has a retarded limitation, I main necro, I know the feels. On this though its much better. Ofc there needs to be a limitation because the servers can't handle it. Just as a heads up I main summoner in this and I have not run into this issue yet except in massive fates and if there's that many people at a fate I highly doubt my dots are a major concern for maximum dps.
    (0)

  7. #7
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ignnis View Post
    Gw2 has a retarded limitation, I main necro, I know the feels. On this though its much better. Ofc there needs to be a limitation because the servers can't handle it. Just as a heads up I main summoner in this and I have not run into this issue yet except in massive fates and if there's that many people at a fate I highly doubt my dots are a major concern for maximum dps.
    Because fates are the only content bigger than 8 people. wait until there is content designed to be difficulty for 24 people, and the smn's are unable to keep their dots up in a situation where it will matter.
    (3)

  8. #8
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Ignnis View Post
    Ofc there needs to be a limitation because the servers can't handle it.
    Meanwhile in a little land called Azeroth, a mob can have thousands of debuffs on it. And those Dots tic significantly faster than the ones here. There's no way any modern server can't handle more than 30.
    (5)

  9. #9
    Player Acaelus's Avatar
    Join Date
    Aug 2013
    Posts
    136
    Character
    Acaelus Thorne
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Seriously, this oversight is impossible and people are freaking out for no reason. SE hasn't said anything, and everything everyone here is saying is just jumping the gun a bit too much. Try this, relax a bit and maybe not worry so much about a video game. Life will go on, you'll get your DoTs.
    (0)

  10. #10
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    Quote Originally Posted by Ignnis View Post
    Gw2 has a retarded limitation, I main necro, I know the feels. On this though its much better.
    Indeed. It was possible for just 1 or 2 players to hit the DoT cap between them, and ALL classes cause DoTs incidentlly even if they don't spec for them which meant a couple incidental dot classes like warrior and ranger, could block a legitimate DoT orientated class (like necro) from doing any damage at all
    (0)

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