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  1. #9
    Player
    IvoryFox's Avatar
    Join Date
    Dec 2011
    Posts
    52
    Character
    Val M'emorija
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    1-50 is certainly too quick and spamming Blizzard II running from FATE to FATE isn't exactly a tutorial in learning your class or party dynamics. That and the economy are about the only things I'll agree with 100%. The economy is terrible, but mostly because there is no new money being generated. They take out more than they put in, eventually we're all gonna be broke.

    As for endgame grinding, I personally prefer this version of endgame to FFXI-like timesinks that always had random variables involved (spawn time, claim, griefing, RMT, etc.) on top of awful loot RNG that only a small percentage of the actual subscription base even bothered to take part in. Why wouldn't you copy a game design/business model that caters to the majority of your audience rather than the minority? I am not claiming you want this game to be like FFXI, but you don't really offer up any real solutions either. Just "this is bad because Blizzard".
    (6)
    Last edited by IvoryFox; 09-27-2013 at 04:58 PM.

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