
Originally Posted by
Soukyuu
The devs themselves said their main problem with the PS3 was memory. Also, FFXI might have bigger areas, but the game was made with PS2 in mind, meaning the details of the maps, textures etc were adjusted to that. And to be honest, FFXI does look a bit bland, from what I saw, compared to FFXIV. You have to keep in mind, that the PS2 was next gen at that time, though, while the PS3 now is already last gen. If you can't imagine what it means, try to get your hands on a 7800GT and play any game@720p/1080p. You'll see the performance limit immediately, and that chip is the same that the PS3 uses. So it's a miracle the devs managed to squeeze out 30fps out of it.
The whole talk about a separate DX11 client/PS4 version is so that they can go wild with the effects on more modern hardware. They can't make the clients too different though, so map size have to be set to the least common denominator - in our case the PS3. Don't get me wrong though, I'm not saying they have to keep the world small. The maps will stay the current size, but they could make more of them, and they will make more of them with expansions. That's why the comparison with FFXI is not really fair, as people said before.