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  1. #1
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    May 2011
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    519
    Quote Originally Posted by BruceyBruceyBangBang View Post
    If auto-attack is a known inclusion of this battle update, then it's a safe assumption that reformatting of stat formulas will go along with that.

    This isn't expecting too much either. You cannot add in auto-attack and have it not have an effect on everything else. I see where you're coming from in not expecting too much, though. It's just common sense that those things would follow auto-attack. No?
    Obviously stats will be balanced.

    I think that much is obvious. Beyond obvious!

    I mean, think of it this way: if it takes the whole FFXIV development team 6 months to add in auto attack and reshuffle stats, then that rate of change doesn't bode well for SE's future at all. It's a sad indictment on their progress if we can even entertain the notion that such things might not be implemented.

    I dont mean to start a controversy, but I look at other games like ArcheAge (where every week it's like they are showing two new zones or more, and they already have well over 10 anyway). I look at games like TERA that released with so many different areas and multiple instances.

    How SE could expect to contend if they were to just add auto-attack and reshuffle stats (which isn't exactly an alluring change anyway) is beyond comprehension.

    Which is why I am sure they have more in store for us than simply auto-attack and some relevant adjustments.
    (1)
    Last edited by Vesperia; 05-14-2011 at 02:00 PM.

  2. #2
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    Join Date
    Mar 2011
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    Ul'dah
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    1,064
    Quote Originally Posted by Vesperia View Post
    Obviously stats will be balanced.

    I think that much is obvious. Beyond obvious!

    I mean, think of it this way: if it takes the whole FFXIV development team 6 months to add in auto attack and reshuffle stats, then that rate of change doesn't bode well for SE's future at all. It's a sad indictment on their progress if we can even entertain the notion that such things might not be implemented.

    I dont mean to start a controvery, but I look at other games like ArcheAge (where every week it's like they are showing two new zones or more, and they already have well over 10 anyway). I look at games like TERA that released with so many different areas and multiple instances.

    How SE could except to contend if they were to just add auto-attack and reshuffle stats (which isn't exactly an alluring change anyway) is beyond comprehension.

    Which is why I am sure they have more in store for us than simply auto-attack and some relevant adjustments.
    They are overhauling (keyword there: overhauling) the battle system to induce more strategy in the battles themselves...even thinking that its only going to be "auto-attack" is stupid.
    (4)

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