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  1. #1
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Peregrine View Post
    We'll find out soon enough if the last 4 months really were primarily focussed on this engine as the game's top priority, or if that promise was just a ruse so they could buy more time. I really hope it's more than auto attack, minor change in stamina usea, and tightening of the stats, because to the players that should take about three weeks to hammer down, not three months.
    If auto-attack is a known inclusion of this battle update, then it's a safe assumption that reformatting of stat formulas will go along with that.

    This isn't expecting too much either. You cannot add in auto-attack and have it not have an effect on everything else. I see where you're coming from in not expecting too much, though. It's just common sense that those things would follow auto-attack. No?
    (0)

  2. #2
    Player
    Join Date
    May 2011
    Posts
    519
    Quote Originally Posted by BruceyBruceyBangBang View Post
    If auto-attack is a known inclusion of this battle update, then it's a safe assumption that reformatting of stat formulas will go along with that.

    This isn't expecting too much either. You cannot add in auto-attack and have it not have an effect on everything else. I see where you're coming from in not expecting too much, though. It's just common sense that those things would follow auto-attack. No?
    Obviously stats will be balanced.

    I think that much is obvious. Beyond obvious!

    I mean, think of it this way: if it takes the whole FFXIV development team 6 months to add in auto attack and reshuffle stats, then that rate of change doesn't bode well for SE's future at all. It's a sad indictment on their progress if we can even entertain the notion that such things might not be implemented.

    I dont mean to start a controversy, but I look at other games like ArcheAge (where every week it's like they are showing two new zones or more, and they already have well over 10 anyway). I look at games like TERA that released with so many different areas and multiple instances.

    How SE could expect to contend if they were to just add auto-attack and reshuffle stats (which isn't exactly an alluring change anyway) is beyond comprehension.

    Which is why I am sure they have more in store for us than simply auto-attack and some relevant adjustments.
    (1)
    Last edited by Vesperia; 05-14-2011 at 02:00 PM.

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Vesperia View Post
    Obviously stats will be balanced.

    I think that much is obvious. Beyond obvious!

    I mean, think of it this way: if it takes the whole FFXIV development team 6 months to add in auto attack and reshuffle stats, then that rate of change doesn't bode well for SE's future at all. It's a sad indictment on their progress if we can even entertain the notion that such things might not be implemented.

    I dont mean to start a controvery, but I look at other games like ArcheAge (where every week it's like they are showing two new zones or more, and they already have well over 10 anyway). I look at games like TERA that released with so many different areas and multiple instances.

    How SE could except to contend if they were to just add auto-attack and reshuffle stats (which isn't exactly an alluring change anyway) is beyond comprehension.

    Which is why I am sure they have more in store for us than simply auto-attack and some relevant adjustments.
    They are overhauling (keyword there: overhauling) the battle system to induce more strategy in the battles themselves...even thinking that its only going to be "auto-attack" is stupid.
    (4)

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