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  1. #1
    Player
    Shadex's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    215
    Character
    Shadex De'marr
    World
    Seraph
    Main Class
    Gladiator Lv 62
    ...Adventurers will complain they do not want to 'have' to craft so crafting gets Nerfed. Regardless of the fact that no one asks them to craft, simply to take part on the economy and buy stuff. But in a system where crafted gear is good adventurers insist this means 'they' have to craft because, as mentioned above, everyone wants to be self-sufficient and not have to interact with others for gear. This causes developers to put amazing drops into instances completely negating the value of pretty much anything crafters make. Now the crafters complain because all their work is for naught and think longingly of MMOs like SWG pre-NGE where crafted items mattered. It is an unfortunate state of 'catering to the largest common denominator' and today that is the insta-fix, pew pew power grinder that would rather claw their eyes out then have to go 'shopping' for new gear.
    (6)

  2. #2
    Player
    Yoko_Kurama's Avatar
    Join Date
    Aug 2013
    Location
    Riverside, California
    Posts
    107
    Character
    Yoko Kurama
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Shadex View Post
    Pure Gold
    I bow to your epic insight, only those of the older mmorpg generation would really grasp the value or being in a game with systems in place that require you to interact with others to succeed and enjoy themselves. *claps for your logic*

    Also to the Original Poster, it's about time someone made a post like this jeez, good job and hope a random developer may come to this thread and reap from it some core values that need to be instilled into todays mmo communities because your post isn't just about crafting specifically, if the things you mentioned took effect the entire community as a whole would benefit by being thrown into more situations which force us to not just party with each other for 20 minutes in a dungeon and never see each other again, but also to find people you meet and interact with them socially for other purposes like crafting and such....maybe I just enjoyed the anime Sword Art Online so much that the mmorpgs today just feel fail haha. Or maybe i just remember the days of an mmo where you didn't even get a map to know where your objective was and had to actually explore games with friends to succeed and by the time you got to end game you literally remembered every piece of gear you've had, and every monsters name you fought...those were real mmo rpgs..
    (5)