Quote Originally Posted by MartaDemireux View Post
For everyone saying to give RDM Magic Sword, that is a Mystic Knight's ability traditionally. I think that's the job name you're really wanting.
Eh, some other name could just as easily be applied to it. "Ensorcell Weapon" would be equally appropriate. All that matter is the mechanic behind it.

I could see Mystic Knight branching off of this, with the Job stance applying high enmity modifiers to some attacks (likely x5 for Glorioso and x3 for Terzo) and giving a percentage increase to Def and mDef (to make up for wearing weaker armor; conversely, the job *could* allow them to use DRG/LNC armor intead of generic DoW armor, which would give them better armor that's still technically worse than the beefy tank armor). Add a few tank CDs via the job and you could have a pretty interesting tank with Weaving Strike (make it apply only to yourself but have a higher number or add flat DR/Parry). The only problem I could see would be gearing: as I've said before, the only gear in game with tank stats on it is heavy armor. Unless there were some mechanic to convert DPS stats into tank stats (or provide a tank benefit when scoring a critical hit to turn crit into a tank stat), gearing would be problematic since the only source for parry would be materia.