I have a v1 save slot too. It's not 50, so not much "proof". Besides, that's v1 of the game, completely different than the current version.
But you've let others make up your mind for you, so whatever floats your boat I guess.
So, how was turn 5?
Easy to complete?
Seriously though...
We're a serious end-game raiding Free Company and gearing up other classes and trying to burn through the coil is our plan, then once we have most of the coil's patterns down we'll farm the gear from it until we have our main and secondary jobs geared with Alagan ready for the new content in Late October/Late November.
The one thing we definitely have and most Legacy Players (and non legacy too) have shown in FFXIV, is patience.
BUCKETS of patience. We don't need everything to be a long-grind or new content to be served on a weekly basis. There's a reason we're paying monthly.
Even the raiders from other games are showing this simple degree of patience, they did it in WoW, TERA, SWKOTR.
Get back to us when they've all finished the Binding Coil and are sitting twiddling their thumbs in Ul'dah.
You know...I always find it funny when people bring this up - "So about that 0.1% of content in this game after you've easily cleared 99.9% of the game that's supposed to keep you busy.." That's never a good sign for an MMORPG, especially a relaunched one which already had a lot of end-game content they simply re-purposed instead of expanding on.
For example, we had Ifrit, Garuda and the moogles for primals in 1.0, why is Moogles coming in an update instead of say, Leviathan? They had to remake certain stuff due to the battle system change, that is true, but when you look at the patch updates, the "keep us busy" content is pretty much just new versions of dungeons, rereleasing old content (Moogles) and releasing content pushed back from launch (Crystal Tower.)
Last edited by Tupsi; 09-24-2013 at 12:25 PM.
Why in the world...?
Talk about greedy.
I am now very happy with my LS and FC.
(Not like I hated them before or anything...)
C'est Vie ou Mort!
What's the name of the MMO your company is releasing in 2 years with all new content?You know...I always find it funny when people bring this up - "So about that 0.1% of content in this game after you've easily cleared 99.9% of the game that's supposed to keep you busy.." That's never a good sign for an MMORPG, especially a relaunched one which already had a lot of end-game content they simply re-purposed instead of expanding on.
For example, we had Ifrit, Garuda and the moogles for primals in 1.0, why is Moogles coming in an update instead of say, Leviathan? They had to remake certain stuff due to the battle system change, that is true, but when you look at the patch updates, the "keep us busy" content is pretty much just new versions of dungeons, rereleasing old content (Moogles) and releasing content pushed back from launch (Crystal Tower.)
You also forgot the return of Hildebrand in patch 2.1.
Can't wait to play the Hildebrand storyline Quests.
The job quests is new content? I remember the same storylines in 1.23 or around there. The primal fights? Yeah that is not new. Lets see the adding of the Moogle... right that was done before the realm was reborn.
So what is this all new content you are speaking about?
Do keep up please. I didn't say there was a ton of new content, but apparently people think SE can churn out loads of new content, while coding a new MMO in 2 years, while keeping a dying patient on life support as well.The job quests is new content? I remember the same storylines in 1.23 or around there. The primal fights? Yeah that is not new. Lets see the adding of the Moogle... right that was done before the realm was reborn.
So what is this all new content you are speaking about?
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