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  1. #26
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    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    132
    Quote Originally Posted by Physic View Post
    the range and style of combat is usually determined by weapon, so using a bards skills on a pugilist would be single target and probably defeat the purpose. However, choosing between con, thaum, or arc for aoe types might be interesting, which begs the question what type of range would a bard have, and what would thier primary mechanic of fighting/buffing be aside from that. hmmmm possibly tp based more than mp.
    Well maybe they'll do something to adjust how the AOE works for certain jobs like letting RDM cast AOE cures while paired with Gladiator or other DOW classes. If they don't do something like this then we'll never have really interesting DOW/DOM hybrids in this game, unless the benefit of adding a melee weapon balances out with the loss of AOE ability. It's kind of like trying to make a DRK in the current system, you can add all those magic abilities associated with a DRK on to your MRD/GLA/LNC, but in the end you end up with some kind of gimped melee and are just better off using THM. This inability to make compelling DOW/DOM hybrids in this game is something that I think needs to be fixed. Hopefully the Job system can be part of the solution.
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    Last edited by Carpe; 05-12-2011 at 11:51 PM.

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