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  1. #431
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    I have problems with Titan plumes. I run as soon as I see it yet I still get hit. I only avoid it if I am already running when it appears.

    I don't know what's causing it. The fight can't possibly be designed around predicting exactly when a plume is coming. I do know when to expect one due to the rotation (I have a chart printed) but how many seconds between attacks? Am I meant to count them and run early?

    Seems more an issue with latency to me, I'm in the UK so it's quite a distance from Montreal.
    (8)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  2. #432
    Player
    Sneakaboo's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Nishka Ciel
    World
    Omega
    Main Class
    Conjurer Lv 50
    This is going a bit off topic but when I look around the forum it looks really bad.
    Most dominating topics are about

    - Hackers/RMT/Bots
    - Lag/delays/freezes/DC's


    I just went through some posts.
    Just linking a 'few' topics of people having problems with the delays/lag/dc's/spikes.

    First topic is SE suspecting P2P throttling, after all so many topics about lag/server issues can't be caused by *gasp* poor coding.

    http://forum.square-enix.com/ffxiv/t...P2P-throttling


    The rest all about dc's/delay/lag and what not.
    This is just the tech support and I haven't even linked every topic where people are having issues.
    There is an equal amount in the duplicated bugs forum section.
    One got accepted but that was 18 days ago and up to now not a single word.

    I even skipped the small topics since it's just way too many.

    http://forum.square-enix.com/ffxiv/t...n-%28R0%29-lag
    http://forum.square-enix.com/ffxiv/t...rted-10hrs-ago.
    http://forum.square-enix.com/ffxiv/t...0-HORRIBLE-Lag
    http://forum.square-enix.com/ffxiv/t...able-to-update.
    http://forum.square-enix.com/ffxiv/t...ant-Lag-Spikes
    http://forum.square-enix.com/ffxiv/t...attles-Lagging
    http://forum.square-enix.com/ffxiv/t...-instant-kills
    http://forum.square-enix.com/ffxiv/t...-and-DC-issues
    http://forum.square-enix.com/ffxiv/t...s-and-what-not
    http://forum.square-enix.com/ffxiv/t...-local-servers.
    http://forum.square-enix.com/ffxiv/t...this-is-a-joke.
    http://forum.square-enix.com/ffxiv/t...id-AOE-on-time.

    http://forum.square-enix.com/ffxiv/t...pping-Up-Again
    http://forum.square-enix.com/ffxiv/t...Packet-Loss-PC
    http://forum.square-enix.com/ffxiv/t...geon-instances
    http://forum.square-enix.com/ffxiv/t...EU-server-list
    http://forum.square-enix.com/ffxiv/t...rror-Code-3102
    http://forum.square-enix.com/ffxiv/t...2002-and-90000
    http://forum.square-enix.com/ffxiv/t...06-ERROR-90000

    This is one month after launch.
    Most of these problems would not exists IF.

    - Proper coding so not every one has a 300 ms by default, lag spikes wouldn't be noticed all that much in that case.
    - There would be a separated data centre for the EU , less over load.


    Most players aren't on the forum so a large amount of the forum posters suffers from lag and delays.
    Even in game every time you play you have 2-3 people 'I lag very bad'.
    It isn't even used as excuse either.


    Does a topic like this really need another 150 pages before Yoshi decides it's an issue and will he actually bother to fix it?
    (14)
    Last edited by Sneakaboo; 09-22-2013 at 12:57 AM.

  3. #433
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by reality_check View Post
    I think a lot of SE's resources are tied up right now getting servers up to par after the huge crap storm that took place at release. An acceptable and realistic timeframe for some feedback on this would be a month, in my opinion.

    I'm not saying we should remain silent on the issue, but I think expecting a quick response on an issue like this isn't going to happen.

    The laggy servers suck, but we have to be patient.
    A message to say we understand your frustration and we are looking into it or even better a letter from the producer explaining what he plans to do about it.

    Not guna happen this week cause of TGS though, but 2 weeks time people trial is up and they will leave if there is no acknowledgement of this and we will be back to 1.0 numbers.

    Quote Originally Posted by Onimal View Post
    I have FC mates who spend 30$ a year on a proxy service that reduced their latency by 50%, and have had huge success with Titan. Look at your internet connection, who's using it, where is the bandwidth going? Maybe upgrade it?


    YES ! customers should pay extra to mask the fact the we have no EU servers and their internal latency is totally shit.
    (11)
    Last edited by Jinko; 09-22-2013 at 01:43 AM.

  4. #434
    Player
    Vianne's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Vianne Nys
    World
    Excalibur
    Main Class
    Archer Lv 80
    Quote Originally Posted by Jinko View Post
    YES ! customers should pay extra to mask the fact the we have no EU servers and their internal latency is totally shit.
    Ironically, EU costumers DO pay extra, as 10.99€ > $12.99.
    (5)

  5. #435
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Imo, an easy fix for this would be to have the red circle* animation just show up about a half second early than the attack. E.g. Make it show up as Yellow (It's coming), then Red. If people start moving out on Yellow, they don't get hit.
    (5)

  6. #436
    Player
    reality_check's Avatar
    Join Date
    Aug 2013
    Posts
    614
    Character
    Jesse Branford
    World
    Adamantoise
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Ryios View Post
    Imo, an easy fix for this would be to have the red circle* animation just show up about a half second early than the attack. E.g. Make it show up as Yellow (It's coming), then Red. If people start moving out on Yellow, they don't get hit.
    This would solve AoE issues but there are a lot of other issues related to the bad netcode that wouldn't see a fix through this.
    (3)

  7. #437
    Player
    Mireillechan's Avatar
    Join Date
    Jul 2011
    Posts
    27
    Character
    Mireille Sauvaige
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    This is issue is so frustrating on Titan HM...

    I have read people of NA with a low ping is getting the issue too, so you can imagine how bad its for EU players with 180+ ms of latency playing on the so called EU servers hosted in montreal... you get the issue that people with low ping is getting plus the latency thing

    When you are out of a red circle for nearly 1 second and you still get hit something is wrong, hopefully SE says something about it along with bringin EU servers to Europe.
    (5)

  8. #438
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Well I've learned how to dodge Titan plumes now. Have to be running when they spawn otherwise you're getting whacked.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  9. #439
    Player
    Nexxa's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Nell Aveira
    World
    Mateus
    Main Class
    Reaper Lv 80
    Quote Originally Posted by Sneakaboo View Post
    Does a topic like this really need another 150 pages before Yoshi decides it's an issue and will he actually bother to fix it?
    Starting to seem that way, isn't it?
    (3)

  10. #440
    Player
    Priya's Avatar
    Join Date
    Jun 2012
    Posts
    493
    Character
    Priya Eridian
    World
    Leviathan
    Main Class
    Machinist Lv 90
    Bump. Bump. Bump. Bump.

    This server issue is frustrating/infuriating to no end, and I can't believe that there is not more rampant discussion about it. How so many people can consider it acceptable is beyond me.
    (4)
    Quote Originally Posted by fusional View Post
    i'd kinda like to give priya hugs with my mouth.
    Quote Originally Posted by Bayohne View Post
    Q20: Will we ever be able to send tells from within an instanced area?

    A20: While the feature can be implemented, it’s currently masked. It’s currently masked because we would like to prevent players from harassing each other just because they know they would never party together in the future. We will continue to monitor the situation carefully as we move forward.

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