This needs to be discussed as it has become a plague on servers and will only worsen the longer it is allowed to happen.
Players with zealous and elitist attitudes are consistently if not commonly leaving PRIMAL encounters because of a single wipe, and on top of that, many of these individuals being tanks are allowed to queue immediately and get back into the encounter with VERY LITTLE wait time, if any at all.
Scenario Example: Encounter starts. Tank asks if anyone is new, 4 people say yes, tanks leaves. Now all the spa have to wait 30-60 min to re-queue while the tank only waits 10-15 min IF the Duty Finder makes him/her. If it doesn't they only wait 1-2 minutes and they're back in it again.
This is absolutely unfair to people who are learning these encounters. Now I know that a lot of you will say "Well do them with your Free Company or people on your World", but need I remind you that there ARE players who are very ahead of their own Free Companies for whatever reason and no self-glorifying FC is going to bring an outsider into their run unless it's absolutely necessary making the occasion very rare, so how else are us "new players" supposed to learn content when individuals like the above scenario are allowed to ditch us whenever they please without consequence?
There needs to be a penalty in place for players like this. I CANNOT STRESS THIS ENOUGH. I tried to be patient telling myself the issue would resolve itself but I'm done being quiet about it. Don't tell me to go role a tank, don't tell me to wait for my FC, don't tell me you're thinking about it, I want to KNOW and I'm sure other Damage Dealer Classes want to KNOW that something is going to be out in place to penalize players for leaving within the first 5-10 minutes of an encounter be it because of a wipe, or them feeling as though they can leave and re-queue instantly.
Ideas of penalties:
- 30 min wait before requeue
- less prioritization when queuing
- all armor broken upon leaving
- a fee of 5,000-10,000 Gil
- stat decrease on all classes (30 min)
- unable to leave current city or town (30 min)
Those are just examples of the price people should have to pay when they waste everyone else's time by queuing for something everybody needs and then leaving immediately because things aren't going their way.
This breed of players who believe they are above everyone because they've done an encounter more than others and have more knowledge of the fight are the ones that should be told to run it with their FC, not us individuals who see the duty finder for what it is: a system to queue for encounters and get the job done.
Call this a rant but I call it an obvious idea of what needs to be done.