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  1. #1
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    It would need to be at the end of a dungeon, after you've beaten the boss. A screen pops up for each player asking you to vote up your fellow players if you wish. Others can't see your votes. That way you'd need to have good behavior and play throughout. And making votes hidden avoids the issue of anger at the end of the DF group if you find you did not get rated up.

    At the end of the week you could go to a specific location, maybe your GC, and be informed how many MVP points you gained that week. And make it so that you need an incredible amount of points to get good items, if they do give items as rewards. That would encourage people to redo dungeons to get items, plus encourage good behavior.

    I'm willing to give it a chance. It has potential if implemented properly.
    (3)

  2. #2
    Player
    Jynxii's Avatar
    Join Date
    Sep 2013
    Posts
    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Naberrie View Post
    Snip.
    This would probably be the best way to do it. As you mentioned, has people maintain good behaviour and keeps them jumping back into the DF pool.

    Quote Originally Posted by Bane766 View Post
    So this whole topic doesn't apply to you. If you want the rewards you will have to run the random DF. If you don't then you won't. It's that simple.
    You are missing his point. Jerks or not in Duty Finder, a population of players are now being told that there are rewards that they can not obtain unless they 'selfishly' break bonds with their friend/FC/LS groups. The system does have potential to coax some players into running randomly, but if it is going to, even in the smallest degree, coax players to ditch their FC/LS friends to earn a currency, you are remedying the random DF jerks (and queues times perhaps), but are now creating LS/FC jerks. It isn't even that the players are like that themselves, or want to be like that, but are being forced to do so in order to obtain the rewards. If there was an alternative, such as an equal currency that you could earn from running with full/partial groups, it wouldn't be an issue.
    (1)
    If my posts seem short or incoherent, I am probably editing the rest in.

  3. #3
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Jynxii View Post
    You are missing his point. Jerks or not in Duty Finder, a population of players are now being told that there are rewards that they can not obtain unless they 'selfishly' break bonds with their friend/FC/LS groups. The system does have potential to coax some players into running randomly, but if it is going to, even in the smallest degree, coax players to ditch their FC/LS friends to earn a currency, you are remedying the random DF jerks (and queues times perhaps), but are now creating LS/FC jerks. It isn't even that the players are like that themselves, or want to be like that, but are being forced to do so in order to obtain the rewards. If there was an alternative, such as an equal currency that you could earn from running with full/partial groups, it wouldn't be an issue.
    I'm glad someone understood my point, it can cause issues from those who feel their loyalty to friends or a group is being looked down on by SE. What kind of message is that sending? "We will give you X items to be good and stop being rude players", but people who are good and helpful are overlooked for being that way?

    Thank you for understanding. /bow
    (1)
    I'm just a bun boy, doing bun boy things.

  4. #4
    Player
    Jynxii's Avatar
    Join Date
    Sep 2013
    Posts
    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by KaiKatzchen View Post
    I'm glad someone understood my point, it can cause issues from those who feel their loyalty to friends or a group is being looked down on by SE.
    Not to mention the psychological strain on the individual player (cognitive dissonance), or the social strain on such friend groups and networks.

    The system will probably end up going through, but I hope they have some system in place that also rewards players that support their LS/FC/Friends. I wonder if a system was put in place that rewarded running as an FC/LS, would people that didn't run in such a manner, and did random groups instead, oppose to a separate system like this? Now they're 'forced' to support their FC/LS otherwise they miss out on minions/mounts etc.

    Might actually be worth putting together a post/letter for Yoshi and the team about the psychological effects of cognitive dissonance, forcing friend groups apart, and all that other jazz.
    (0)
    If my posts seem short or incoherent, I am probably editing the rest in.

  5. #5
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Jynxii View Post
    Not to mention the psychological strain on the individual player (cognitive dissonance), or the social strain on such friend groups and networks.

    The system will probably end up going through, but I hope they have some system in place that also rewards players that support their LS/FC/Friends. I wonder if a system was put in place that rewarded running as an FC/LS, would people that didn't run in such a manner, and did random groups instead, oppose to a separate system like this? Now they're 'forced' to support their FC/LS otherwise they miss out on minions/mounts etc.

    Might actually be worth putting together a post/letter for Yoshi and the team about the psychological effects of cognitive dissonance, forcing friend groups apart, and all that other jazz.
    I agree with you 100% on all aspects.

    There are some who only play this game because of a group of friends, and maybe they talked that person into playing because they knew they could do everything together. They may not feel comfortable doing it with strangers, but now they are felt out of something (getting points for items etc) because doing it with their friends isn't good enough?



    There should be some kind of recognition for being a friendly kind player that helps it's own, which is why we make up LS's and FC's. If they do impliment this and people enter a DF with people all from the same server, same LS or same FC there should be some kind of point or randomized voting equivalent given to them for supporting their own server.

    In all honestly I have been against DF since it's inception, and I believe that it support's an anti-community outlook. No longer do people have to be polite, help people on their server and keep up a good reputation among them. No, now you can just queue and unlucky people have to deal with their attitudes and elitist thinking and players and proceed though the game. There is no responsibly held for people and their actions in this game, and because the DF is cross server and random it's hard to avoid those who do have bad reputations.

    As for your last comment, that might be a good idea. Too bad we aren't on the same servers, it would be a pleasure to meet you in game.
    (3)
    I'm just a bun boy, doing bun boy things.