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  1. #1
    Player
    KaiKatzchen's Avatar
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    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    I don't like it for one simple fact...

    There are people out there that only want to play and do runs with their friends and LS/FC people, maybe someone has a static group for the main storyline. Seeing that you cannot up-vote people that you queue with or friends that you enter with, they are punishing players for being loyal to a group and friends. How is it fair to people that have very nice, friendly LS/FC's who like to do runs with their group and help their group get though DF runs?

    Isn't the point of LS's and FC's in this game to make a community that you want to play with? To be helpful to that group and to support them? But, you cannot 'vote' them up for being kind people who go out of their way to drop what they are doing to go on a run with those that need help in your group? Therefore people who never or rarely do random DF runs because they have a helpful and supportive group have next to no chance of receiving these 'points' and being able to get these 'items'.


    What about 'having a group that is all one server' or 'a group that is all the same LS/FC or same GC'? Suddenly being helpful to your LS/FC/server is NOT a kind, helpful thing deserving some type of MVP?
    (6)
    Last edited by KaiKatzchen; 09-21-2013 at 02:07 AM.
    I'm just a bun boy, doing bun boy things.

  2. #2
    Player
    Bane766's Avatar
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    Aug 2013
    Posts
    59
    Character
    Ymylee Twistfate
    World
    Diabolos
    Main Class
    Conjurer Lv 36
    Quote Originally Posted by KaiKatzchen View Post
    Stuff
    The whole point of this system is to fix the jerks in the random DF. If you are constantly running dungeons with your LS/FC then it wouldn't apply to you. So why should you be rewarded? You are neither contributing nor hindering towards the random DF. So this whole topic doesn't apply to you. If you want the rewards you will have to run the random DF. If you don't then you won't. It's that simple.
    (2)
    Douleur Peur Mort

  3. #3
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Bane766 View Post
    The whole point of this system is to fix the jerks in the random DF. If you are constantly running dungeons with your LS/FC then it wouldn't apply to you. So why should you be rewarded? You are neither contributing nor hindering towards the random DF. So this whole topic doesn't apply to you. If you want the rewards you will have to run the random DF. If you don't then you won't. It's that simple.
    How do you know I don't run random DF's? While I do admit I do run many dungeons with my LS/FC because of peoples attitudes within the DF, I was simply point out how some may see it if they do have groups to help them and showing the other side to this coin. Being helpful to people in the game is being helpful period, no matter what form it comes in. I just don't think it is fair for SE to force people into doing something they may not like or be comfortable with to receive item's/points that they will not be able to get in any other fashion.

    Why people have to have some type of bribery to be polite is beyond me. And as I said in another thread in reference to peoples actions in DF: Seeing that the dungeons are instances they should have a way to report people like this, that when it happens all of the information and conversation as a whole is sent to a GM, and instead of a MVP, their given warnings and after X warnings they can not enter instances for X amount of time or are banned from the game if they continue. That would change peoples attitudes as well, I bet.
    (1)
    I'm just a bun boy, doing bun boy things.

  4. #4
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by KaiKatzchen View Post
    Seeing that you cannot up-vote people that you queue with or friends that you enter with, they are punishing players for being loyal to a group and friends.
    (1) Because abuse don't happen in FC/LS parties. So it was never a problem in the first place. Abusive behavior in FC/LS runs can be easily taken care of by disciplinary action. Not so in random pugs.

    (2) The problem here is with random pugs where there are no incentives to be nice. So the solution was targeted at random pugs.

    (3) The MVP system is aimed to improve relationships in random matches, and indeed if you read the interview, it only allows votes on random matches.

    * For those who have not read the details of this system: the planned MVP vote only activates in a "Random Duty match". I.e. you don't queue solo for AK and get votes. You queue a random duty, the server decides where your role is most needed, and you be nice to those people who's been waiting for you for so long. So you may very well get into a story mode Garuda fight. If you be nice and explain the fights, pull the group through, sure you'll get your MVP vote. Note also this is once a day.

    So no, it is not penalizing anyone. If you refuse to help strangers by always playing with your mates, you have no right to claim any rewards that are given to people who help strangers.

    PLUS, it is a once-a-day reward. So you can very well just do one random and go back to your mates and still get the full rewards.

    ** What this also means, is that it doesn't help the end-game grinding dungeons much. You don't do random on that. But you may get a few random matched people who try to be nice and end up there...well maybe it helps a little.
    (2)
    Last edited by Zfz; 09-21-2013 at 12:36 PM.
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  5. #5
    Player
    Jynxii's Avatar
    Join Date
    Sep 2013
    Posts
    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zfz View Post
    * For those who have not read the details of this system.
    Assuming the system stays as described, and is a daily as such, it will not be anywhere near as bad as how the OP posted it. One run to 'help out' is completely different to doing a dozen runs to accumulate points faster. Of course, what is to stop people from not up voting you so you have to queue more allowing them to get faster queues, or just to troll you in a completely different way.

    In regards to getting roles into the DF pool that otherwise wouldn't be there, why didn't they just go with WoW's system of rewarding Tanks/Healers when they are in high demand with 'goody bags' that contain stuff like food, extra gil and maybe a small chance of obtaining rare (but otherwise obtainable elsewhere) pets based on your actual level, not scaled level?
    (1)
    If my posts seem short or incoherent, I am probably editing the rest in.

  6. #6
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
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    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Ruminate View Post
    If you're in a group with 8 friendly strangers, each person can earn 7 votes.
    You get exactly 1 vote (to cast on others). Votes can only be cast on Random Duty players.

    It's very unlikely all 8 of you are eligible to receive votes, because random duty puts you into content that is already short of people of your particular role. So at most 7 randoms and there will only be 1 vote available. Or 1 random, and 7 votes available. In the latter case, all 7 votes will either end up on that one person, or some of it won't be cast.

    Quote Originally Posted by Jynxii View Post
    Of course, what is to stop people from not up voting you so you have to queue more allowing them to get faster queues, or just to troll you in a completely different way.
    Nothing. We can't force people to vote either, because that would counter the whole point of the MVP system.

    Quote Originally Posted by Jynxii View Post
    rewarding Tanks/Healers when they are in high demand
    They're doing that as well. There will be indications on the Duty Finder that says "we're short of tanks now, queue for some bonus" kind of thing. This info is also in the very same interview with Yoshi-P.
    (0)
    Last edited by Zfz; 09-21-2013 at 01:32 PM.
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  7. #7
    Player
    Ruminate's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Demi Fiend
    World
    Diabolos
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Zfz View Post
    You get exactly 1 vote (to cast on others). Votes can only be cast on Random Duty players.

    It's very unlikely all 8 of you are eligible to receive votes, because random duty puts you into content that is already short of people of your particular role. So at most 7 randoms and there will only be 1 vote available. Or 1 random, and 7 votes available. In the latter case, all 7 votes will either end up on that one person, or some of it won't be cast.
    How do you know you get exactly one vote? The system hasn't been out yet, and translations are never ever 100% accurate.
    (1)

  8. #8
    Player
    Jynxii's Avatar
    Join Date
    Sep 2013
    Posts
    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zfz View Post
    They're doing that as well. There will be indications on the Duty Finder that says "we're short of tanks now, queue for some bonus" kind of thing. This info is also in the very same interview with Yoshi-P.
    Yes I read this, although the information is quite limited. I did skim through it, but it talks about an 'experience bonus', which seems redundant if you are queuing with a level 50 class to 'help out'. I love that the game has the ability to scale players down so you can play with friends/help out other players, but if people use this system, whether they are 49 or 50, and the rewards also 'scale down', there is a problem.

    Let say hypothetically the reward is 100 per level (simple math). At level 50 you'd get a 5,000 gil reward for using your time to help out strangers. Ultimately, this is a time investment, nothing more. Now if it scaled down based on content, and you got Dzemael Darkhold (scale to 46), you'd get 4,600, which isn't so bad right? What about if you got Satasha (scale to 17)? Now your time is only worth 1,700 gil. Adversely, if you were level 20 (hypothetical max of 2,000) and got scaled down to 17 the 'gil loss' would be less significant, however you'd also be gaining experience and (potentially) gear.

    This is why I believe the rewards should be based on the actual level of the class, not the dungeon/scaled down level. People are using their time to help others out; why should RNG determine how much that time is worth?
    (1)
    If my posts seem short or incoherent, I am probably editing the rest in.