Quote Originally Posted by Zantetsuken View Post
I really liked the FFXII style chains. I suppose I would prefer to see a system in FFXIV that branches off at certain benchmarks, or gives you some randomized goals as you go forward...

For instance:

Chain-01: Defeat 10 Even match or higher mobs in 5 min [5% EXP Bonus]
Chain-02: (Option A) Defeat 5 IT mobs in 5 min [8% EXP bonus]
Chain-02: (Option B) Defeat 4 mobs using Battle regimens in 5 min [8% SP bonus]

Chain-03: (Option A) Defeat 6 of the same type of mob in 5 min [12% EXP Bonus]
Chain-03: (Option B) Defeat 4 mobs without using healing skills in 5 min [12% SP Bonus]
Chain-03: (Option C) Defeat 8 Vilekin in the next 10 min [Gold Treasure Box Drop and 10% EXP and SP bonus]


Something like that would make partying very fun and exciting IMO.
this is an EXCELLENT idea. and there could be tons of variables. elements, incapacitation, battle regimen etc etc.

yup, I think we're done here. devs take over lol