There's a lot to read to this thread.
I had a question for you about Fracture though.
I don't personally use it but am wondering if the dot component is worth it. Here is my current rotation, which, without fracture, is much simpler than your proposed:
HT-PH-ID-Dis-CT-TT-VT-FT-HT-PH-TT-VT-FT-TT-VT-FT
How it works out is this:
HT-PH-ID-Dis-CT - HT/PH have 10s left. Dis/CT have 30
TT-VT-FT - HT/PH are at 1s~, dis/ct have 20
HT - PH - now ht/ph/dis/ct are all at about 20
TT-VT-FT-TT-VT-FT - all buffs/debuffs about to wear off, reapply from the start


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