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  1. #1
    Player
    reiphil's Avatar
    Join Date
    Sep 2013
    Posts
    83
    Character
    Taka Tobi
    World
    Cactuar
    Main Class
    Lancer Lv 50
    There's a lot to read to this thread.

    I had a question for you about Fracture though.

    I don't personally use it but am wondering if the dot component is worth it. Here is my current rotation, which, without fracture, is much simpler than your proposed:

    HT-PH-ID-Dis-CT-TT-VT-FT-HT-PH-TT-VT-FT-TT-VT-FT

    How it works out is this:

    HT-PH-ID-Dis-CT - HT/PH have 10s left. Dis/CT have 30
    TT-VT-FT - HT/PH are at 1s~, dis/ct have 20
    HT - PH - now ht/ph/dis/ct are all at about 20
    TT-VT-FT-TT-VT-FT - all buffs/debuffs about to wear off, reapply from the start
    (0)

    Gold Saucer <GS> | Cactuar :: http://goldsaucer.guildwork.com

  2. #2
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by reiphil View Post
    There's a lot to read to this thread.

    HT-PH-ID-Dis-CT-TT-VT-FT-HT-PH-TT-VT-FT-TT-VT-FT
    That does slightly more DPS than the OP's rotation.

    It is the "HP IDC TTT // HP TTT TTT" rotation I listed in my post. We just use 1 letter for the abilities because it sucks to type them all out (and read them).
    (0)

  3. #3
    Player
    o0sky0o's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Lunaya Na'saya
    World
    Ragnarok
    Main Class
    Lancer Lv 50
    To Visualize EasymodeX's simple and more complicated no Fracture rotation ->

    http://imgur.com/Nmr1c4g
    (0)

  4. #4
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by EasymodeX View Post
    That does slightly more DPS than the OP's rotation.

    It is the "HP IDC TTT // HP TTT TTT" rotation I listed in my post. We just use 1 letter for the abilities because it sucks to type them all out (and read them).
    I feel like we go round and round on this. There are good discussions on pages 9 and 15 over the use of Fracture. Automatically labeling it as a dps loss is incorrect, the rotations without it assume 100% boss uptime. So far I've had 100% uptime on exactly one boss (Caduceus). Fracture is our second best potency ability (after Phlebotomize) that does not require a combo.

    You can return to page 9 if you want for the calculations. Here's the rotation mentioned in the last two posts:

    HT-PH-ID-Dis-CT-TT-VT-FT-HT-PH-TT-VT-FT-TT-VT-FT

    Disembowel falls off by the time the rotation comes around, but Heavy Thrust is up so add an extra move for the buffed HT, and there's no DoT clipping:

    170-187/132-198-242-193/220-181-242-363-205-205/132-181-242-363-181-242-363+187 (extra HT) for 17 moves total

    4429 over 40.8s (2.4 GCD) = 108.5 potency/s

    From page 9 (my original rotation accounting for the single clipped CT): 109.1 potency/s

    Again, I do not want to come across as opposing Easy on everything, but don't ignore the last 15 pages of discussion by saying "yeah this does more dps".

    Also, Easy, I was wondering if it would be alright if I add a section for your IDC rotation. I've been practicing it since it has much better dps with 100% uptime, and it's easier on tp starvation fights (such as the previously mentioned Caduceus). I think that would be useful information for people to have.
    (0)
    Last edited by Ayvar; 09-17-2013 at 10:20 PM.
    Error 3102, 90000, 1017, 2002, 2/3 survivor

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