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Thread: The Monk Temple

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  1. #1
    Player
    Odiato's Avatar
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    Aug 2013
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    69
    Character
    Odiato Beake
    World
    Odin
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Cynric View Post
    DoT's don't generate a lot of hate. So using rotations without them would push your enmity much higher. Doesn't necessarily mean your damage was higher.
    I don't understand why it would work like this, tecnically u'r dots should generate more hate but slower since u'r doing more damage.
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    Last edited by Odiato; 09-15-2013 at 05:41 PM.

  2. #2
    Player
    Kraiser's Avatar
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    Sep 2013
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    5
    Character
    Aella Highwind
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    First time posting in here, but I have been following this thread pretty religiously. I was wondering as I don't think it has been mentioned what tradeskills do you recommend for a monk? I currently have leather working as I think it may have to do with creating your artifact weapon from what I hear there a tradeskill combines to finish them. Are there any others I may want to invest in?
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  3. #3
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kraiser View Post
    First time posting in here, but I have been following this thread pretty religiously. I was wondering as I don't think it has been mentioned what tradeskills do you recommend for a monk? I currently have leather working as I think it may have to do with creating your artifact weapon from what I hear there a tradeskill combines to finish them. Are there any others I may want to invest in?
    LTW and GSM.
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  4. #4
    Player
    kukurumei's Avatar
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    Mar 2011
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    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Odiato View Post
    I don't understand why it would work like this, tecnically u'r dots should generate more hate but slower since u'r doing more damage.
    Dots don't seem to generate nearly as much hate as an active skill, but they do add something. I've never see a dot spike the hate, without active skills involve, but rarely will a tank lose hate in boss mechanics that favor the tank 9 times out of 10. (they have range attacks that produce enmity, you don't).

    Dots are position neutral so they do server a tiny purpose. At max animation speed wall. Dots are stupidly long, and the chances of you loosing grease gets higher with every skill that is not in your 1-2-3 rotation. With the amount of off gcd abilties and moving, dots are...crap.

    If they reduced the animation by half on tod and demolish, I would consider them more, but compacting and focusing on the fight is way more important then trying to put a few measly potency on the board.

    The best time to dot is being red circle-ed. Pulling stupid stunts to get position will get you killed, but spamming a dot while moving the heck away is perfectly fine.
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    Last edited by kukurumei; 09-16-2013 at 09:23 AM.

  5. #5
    Player
    Almalexia's Avatar
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    Mar 2011
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    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by kukurumei View Post
    At max animation speed wall.
    Dude, what?
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  6. #6
    Player
    kukurumei's Avatar
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    Mar 2011
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    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Almalexia View Post
    Dude, what?
    Not matter how low you get your GCD, the animation will prevent you from doing any skills, off or on GCD. tod and demolish are notorious for it. Thus even if you think you're doing more damage, you're doing less.
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  7. #7
    Player
    Almalexia's Avatar
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    Mar 2011
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    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by kukurumei View Post
    Not matter how low you get your GCD, the animation will prevent you from doing any skills, off or on GCD. tod and demolish are notorious for it. Thus even if you think you're doing more damage, you're doing less.
    I'm not sure I understand. I have never had an animation run so long that it prevented me from using an ability when GCD was up, and I can get my GCD below 2s with a SCH.

    If you can describe the phenomenon with more detail, I will check it out. Or post a video.

    Quote Originally Posted by Hanemakikaze View Post
    Try fighting Titan without keeping Fracture, Demolish & ToD up at all times and watch your dps plummet(which is already low compared to ranged in that encounter).
    Unless you're coming to this conclusion with paper and ink, parsers are unreliable for DoTs. There is also the matter of timing your DoTs correctly on primals, since there are periods of invulnerability where DoTs won't contribute any damage. All 3 DoTs are the most damaging abilities in our arsenal when used intelligently - if the parser doesn't reveal that, the parser is incorrect; if your math doesn't reveal that, you need to check your work.
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