Page 38 of 202 FirstFirst ... 28 36 37 38 39 40 48 88 138 ... LastLast
Results 371 to 380 of 2187

Thread: The Monk Temple

Hybrid View

  1. #1
    Player
    Makototoki's Avatar
    Join Date
    Aug 2013
    Posts
    21
    Character
    Makoto Ishutoki
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    It hurts a little and then when people parse our dmg and don't even realize that the dots isn't properly shown. I might just go sch for farming tomestones feeling a little discouraged lately.
    (0)

  2. #2
    Player
    Perthaneus-Magnum's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    89
    Character
    Perthaneus Magnum
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Makototoki View Post
    It hurts a little and then when people parse our dmg and don't even realize that the dots isn't properly shown. I might just go sch for farming tomestones feeling a little discouraged lately.
    Demolish is the only DoT that doesn't show up currently.
    (0)
    Eminent FC / Sargatanas / EminentLS.guildwork.com

  3. #3
    Player
    Jarinolde's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    85
    Character
    Kemira Sukono
    World
    Leviathan
    Main Class
    Samurai Lv 80
    Alright, after trying for so long to convince myself otherwise, I cannot.

    Can someone try to convince me of why I should use True Strike in my rotation at all once I get Twin Snakes? It has 10 more potency, 5% crit chance when used from behind and full damage doesn't require positionin. On the flipside though, using True Strike guarantees Twin Snakes buff will drop off before I can get to it again. As well, the positioning requirements for full damage isn't as big of a deal as it's only sometimes I cannot meet them (can't reach their side, boss moving too much).
    (0)

  4. #4
    Player
    Perthaneus-Magnum's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    89
    Character
    Perthaneus Magnum
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jarinolde View Post
    Alright, after trying for so long to convince myself otherwise, I cannot.

    Can someone try to convince me of why I should use True Strike in my rotation at all once I get Twin Snakes? It has 10 more potency, 5% crit chance when used from behind and full damage doesn't require positionin. On the flipside though, using True Strike guarantees Twin Snakes buff will drop off before I can get to it again. As well, the positioning requirements for full damage isn't as big of a deal as it's only sometimes I cannot meet them (can't reach their side, boss moving too much).
    I rarely use it, i would rather use Impulse drive from LNC as i will always have a potency of 180 if dealt from behind AND it won't change your stance.

    In the end: Twin Snakes > True Strike
    (0)
    Eminent FC / Sargatanas / EminentLS.guildwork.com

  5. #5
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Perthaneus-Magnum View Post
    I rarely use it, i would rather use Impulse drive from LNC as i will always have a potency of 180 if dealt from behind AND it won't change your stance.

    In the end: Twin Snakes > True Strike
    90% of the time

    True strike = 150 in any position.

    It's good for tanking/solo, and bouncing enemies. It's also quite useful if you can't tell the direction at all sometimes like ifrit, etc.

    It will significantly raise your damage if you are bursting something blindsighted. Add howling and peak in there, and you just may do enough burst damage to take down an add.
    (0)
    Last edited by kukurumei; 09-14-2013 at 06:59 AM.

  6. #6
    Player
    0caid0's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Caid Rin
    World
    Odin
    Main Class
    Pugilist Lv 50
    True Strike is good for bursting.
    Throw a bootshine, snap punch, howling and a couple of impulse drives in with it and you get good damage fast.
    But i stick to twin snakes most of the time, gives me more flexibility with fitting a magic dispel in if needed or letting me burst like above.
    (0)

  7. #7
    Player
    Lev's Avatar
    Join Date
    Sep 2013
    Posts
    30
    Character
    Lev Sins
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Hey monks, I have a few questions

    -Does our survivability increase because i find myself popping my cooldowns and having to wait between normal open world solo encounters.
    -Does our DPS increase later on and how does it compare to other classes? My PUG's dps seems lower than my lancers around level 20,
    -does it get more fluid cause right now it seems pretty clunky

    Ill see you around Eorzea
    (0)

  8. #8
    Player
    kasuke06's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    86
    Character
    Kasoka Croixe
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Hey guys. I can just put my axe and books down anywhere, right?(started off with WAR, then got SCH and SMN{WAAAAY UNDERWHELMED with SMN}) Just got to monk today, have to say, rockbreaker is badass.
    (0)

  9. #9
    Player
    Kalamari's Avatar
    Join Date
    Aug 2013
    Posts
    141
    Character
    Alexandra Sapphora
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Lev View Post
    Hey monks, I have a few questions

    -Does our survivability increase because i find myself popping my cooldowns and having to wait between normal open world solo encounters.
    -Does our DPS increase later on and how does it compare to other classes? My PUG's dps seems lower than my lancers around level 20,
    -does it get more fluid cause right now it seems pretty clunky

    Ill see you around Eorzea
    Early levels are pretty rough, I found myself constantly burning through defensive cds too just to take down a single enemy of equal level. Later it gets a bit easier though (past 30 or so), you get access a stun on fairly short cooldown, and access to some more cross-class defensive cooldowns from Marauder and Lancer as you make the transition from pugilist to monk, that really helps. Grabbing some dungeon gear can make the leveling alot smoother too.
    (0)

  10. #10
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Lev View Post
    Hey monks, I have a few questions

    -Does our survivability increase because i find myself popping my cooldowns and having to wait between normal open world solo encounters.
    -Does our DPS increase later on and how does it compare to other classes? My PUG's dps seems lower than my lancers around level 20,
    -does it get more fluid cause right now it seems pretty clunky

    Ill see you around Eorzea
    We get more vitality than other dps classes it feels like so more hp but less mitigation.

    Our dps is good on pure st sustained but anything with long disconnects (all three hm primals) we suffer horribly from GL stacks falling off.
    (0)

Page 38 of 202 FirstFirst ... 28 36 37 38 39 40 48 88 138 ... LastLast