Quote Originally Posted by Kurokikaze View Post
I hope to god devs do not take anything from this thread.

Secondly, to the OP; its important for you to find out why exactly you cant get optimal exp from certain mobs. There are two major problems that have nothing to do with difficulty. Not gonna tell you what it is... just gonna let you figure it out.
I agree with your comment, there is no need to adjust mob toughness per level, if these ppl are looking for a challenging fight in this game, it's as easy as going somewhere OTHER than the usual camps, finding a mob that is 10~15 levels higher than you and voila! you have your epic battle that may very likely kill you if you screw up. case in point: I sometimes grind off Kobolds around Iron Lake. Next to nobody levels there, the enemies are at a level (lv 51-54) where Titan's rage could finish me off if I'm not careful (I was r42 arc when I first leveled there) More recently I soloed the Prince of Pestilence. I can gaurantee that was not an easy fight, and it took me about a good 15 minutes to kill it using a hit-and-run strategy, all the while losing about half or more of my hp every time.

To summarize, the OP and the ppl nodding thier heads to it obviously aren't challenging themselves enough, even though the capability to do so is already in the game, adjusting the current mob difficulties won't satisfy them, as they would likely start killing weaker mobs, then start complaining about how they are too easy. Challenge comes to those who dare to push themselves beyond thier limits, not to those who expect someone else to give them one.