Quote Originally Posted by Ava View Post
I am kind of surprised at the amount of hype over Korean MMOs in this thread, and it makes me a little sad. Korean MMOs grab your attention with amazing graphics and excessive animations, this is nothing new. Korean MMOs -always- have terrible gameplay, overly generic stories, non existant customer service, and beyond terrible programming. I'm not trying to defend FFXIV here but... using Korean games as examples of "doing it right" is kind of a stretch. >.>
I think what they are getting at, is how do low budget companies, with very little achieve so much visually, and this game doesnt seem to (with regards to environmental over all design) the op think it maybe the limitations of the engine, I personally think it is just poor design, reusing assets isnt the problem, its how they reused it. Gridania has overhangs and top and bottom levels, with clearings and streams here and there, these are fine, but instead of designing an area with all these tools, they designed one repeating pattern of these building blocks and used them over and over. Instead of using the building blocks to make the area, over all, interesting.