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  1. #2
    Player
    Sotek's Avatar
    Join Date
    Aug 2013
    Posts
    548
    Character
    Sefiria Satara
    World
    Twintania
    Main Class
    Arcanist Lv 80
    I'm pretty sure 30 minute auto-logout is something that can easily be worked around...

    Quote Originally Posted by Zumi View Post
    What could they have changed the monsters to discourage speed runs I wonder.
    Put monsters in the "safe" zones where people go for the tank to wipe/get raised? Alternatively I guess they could have just made it so everyone is on enmity list when tank pulls... I don't actually see how that would solve anything though, I had one bad run before second boss where everyone died, but Swiftcast + Resurrect = who the hell cares, and I'm pretty sure if you open the door quickly you can avoid any mobs they sit in that area... We'll see, I guess.

    Worst case (not for me, I basically loath the concept of speed runs, at least for the first few runs) I guess they could make it so that line that blocks exit from the boss room after 15 seconds from aggroing it is there until you clear all/most of the monsters prior to it... Meaning you have to kill them to get access (sort of like how Tam-Tara makes you have to kill the imps/etc).

    Quote Originally Posted by Nipaah View Post
    I haven't had any issue logging into the game in ages, so I'm not gonna care if I get auto-disconnected by being afk atleast. Especially seeing as not everyone will try prevent it, so it should get easier to log on either way.
    Likewise, occasionally a queue at 4~6 people, but even then it only takes a few minutes. I'm just saying, auto-logout was probably never going to solve anything anyway.
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    Last edited by Sotek; 09-12-2013 at 05:56 PM.