well let me ask you something
As a tank, would you rather just sit on your hands and not take 20% of all the damage in a fight, or would you rather have more health and +healing which is not always active and take time build back up that will be circumvented by fast and heavy damage in addition to your job to survive being in the hands of another player?
I don't mind Paladins having an edge, or "flavor" as it were. But Paladins have more than an edge.
"Paladins make better MT and Warriors make better AE tank"
Please enlighten me, tell me how Warriors are better AE tanks than Paladins. Or are you just trying to say a mediocre Warrior is better at AE tanking than a mediocre Paladin?
I have killed everything up to Garuda and there was barely any need for a second tank at all. DRG could have done what I did. Ifrit was easy sauce. And apparently you only need 1 tank for Titan.
Sorry, I'm just not seeing any of this content people keep talking about that even requires another tank. Like Hydra? Maybe. But so far that's it.
I mean lets say even if there were a reason to have an offtank for any of that content, explain to me how a little bit of damage, a healing bonus that may not always be up and a handful of crap cooldowns and 1 decent one is better than a handful of premier mitigation tools.
I'm gonna play Warrior no matter what you say, because I just don't give a you know what and Warrior is the only class worth primarily playing in any game ever, but I think it's important not to spread misinformation and keep parroting bullshit.
Aside from Defiance not granting Healing Bonus baseline and just being crap anyway when compared to Shield Oath, I am fine with where we are at. I don't care if we get buffed.
Because it seems to me so far that everything is so easy anyway that all of PLDs abilities amount to little more than cushioning for sloppy play.