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  1. #41
    Player
    Diavolo's Avatar
    Join Date
    Aug 2013
    Posts
    256
    Character
    Maximilian Vitalis
    World
    Faerie
    Main Class
    Archer Lv 50
    Quote Originally Posted by Rydin View Post
    No one is saying the limit break isn't useful. the main point is it doesn't fit what bard has become.
    It's like turning the WHM limit break into a big cannon that does more damage than the melee LB. Sure it would be useful... and it might even win a few fights... but it would be awkward and out of place given what a WHM is.
    I never said someone said it's not useful?

    Also, it fits. Bard isn't strictly support or strictly DPS. It's a hybrid, so it does fit.
    (0)

  2. #42
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Diavolo View Post
    I never said someone said it's not useful?

    Also, it fits. Bard isn't strictly support or strictly DPS. It's a hybrid, so it does fit.
    I'll let you keep believing that
    (2)

  3. #43
    Player
    Xikaz's Avatar
    Join Date
    Nov 2012
    Posts
    47
    Character
    Xikaz Uur
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Siren View Post
    When I started back up in 2.0, I started playing an Arcanist putting my Bard on hold for now but looking forward to playing her later on, I finally logged her in today to find out that 3 of my songs (Madrigal of Sorrow) a HP restore, (Minuet of Rigor) and attack and accuracy raise were completely gone, (Battle Voice) was changed from a HP increase to double the songs effectiveness, and (Ballad of the Magi) went from raising party MP to now costing me DPS to do it. (Rain of Death and Paeon of War) the only 2 untouched songs.

    Now im crying on the inside as I write this as my Bard was my favorite character, so If I am wrong about this please correct me cause form the looks of it they took 2 good skills messed up a 3rd one and in there place gave me a cheesy elemental song I have no use for and a crappy Limit Break.


    I do not even look forward to playing now =/
    It sucks that some skills were removed and bard was even further pushed into a strictly DD role, but I don't think Yoshi is exactly satisfied with the way this class has turned out either since it was different in beta. It will probably get adjustments made to it when archer can get another job, most likely DD centered, to change into.
    (0)

  4. #44
    Player
    Rekujen's Avatar
    Join Date
    Aug 2013
    Posts
    426
    Character
    Rekuja Azalon
    World
    Behemoth
    Main Class
    Archer Lv 50
    I complained about this a while back but it was buried, I'm glad to see a thread blowing up and on the front page.

    Square, c'mon.... DPS Role should be DPS Limit Break, plain and simple. Whether you were too lazy to design a Ranged Physical Limit Break or you actually thought keeping the heal was the right move, you are wrong and you should change it.

    I've been in countless groups with 2 bards, not having that dps limit break is a huge flaw in your system.

    Give Bard a DPS Limit Break
    (1)

  5. #45
    Player
    Psykloned's Avatar
    Join Date
    Aug 2013
    Location
    San D'Oria....RIP FFXI
    Posts
    51
    Character
    Sinha Kumori
    World
    Faerie
    Main Class
    Rogue Lv 60
    I don't mind Bard in its current form at all. Can't tell you how many times I've been thanked and/or appreciated for "song dancing" (swapping between Ballad and Army and Foe) during HM Ifrit, and occasionally saving the group from a wipe by using LB heal in numerous dungeons/encounters.
    I feel like the songs the way they are now are ok, but I think other songs should be brought back or new ones introduced. In reality DPS LBs should be kept to the pure DPS jobs imo.

    I also feel like if BRD was to have a DPS LB instead, it would make us far more favorable than most of the other DPS classes, mainly melee, as it is easy for us to maneuver for boss fights, and our support mechanics are extremely unique. Thus, we would start seeing full parties with mostly BRD, BLM, and SMN dps instead of any MNK or DRG.
    (2)

  6. #46
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Psykloned View Post
    I also feel like if BRD was to have a DPS LB instead, it would make us far more favorable than most of the other DPS classes, mainly melee, as it is easy for us to maneuver for boss fights, and our support mechanics are extremely unique. Thus, we would start seeing full parties with mostly BRD, BLM, and SMN dps instead of any MNK or DRG.
    This guy gets it. BRD gets a DPS limit break, you will never see any melee DPS again.
    (0)

  7. #47
    Player
    Guterboyryan's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    Guterboy Warren
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Estellios View Post
    This guy gets it. BRD gets a DPS limit break, you will never see any melee DPS again.
    Went to last page after reading OP to say this and its already here.
    (1)

  8. #48
    Player
    Veis's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Aestahl Lysilium
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Both healers down in raid? Bard Level 3 Limit break saves the day.

    It's a great limit break, stop complaining.

    Game is balanced around end game.
    (1)

  9. #49
    Player
    Iraeda's Avatar
    Join Date
    Jun 2013
    Location
    Gridania
    Posts
    31
    Character
    Shyba N'varos
    World
    Balmung
    Main Class
    Summoner Lv 59
    Quote Originally Posted by Estellios View Post
    This guy gets it. BRD gets a DPS limit break, you will never see any melee DPS again.
    the problem there stems from the fact normally melee do HIGHER damage to compensate for the risk... which isn't the case here by much if anything. give brd a dd lb but increase drg/mnk damage people who want "Safety" can have people who want "speed" can also have it~

    there are already plenty of fights where being a melee is more trouble then it's worth tbh ESPECIALLY things like HM primals OH I JUMPED/TELEPORTED? BYE GREASED LIGHTNING! :<
    (1)

  10. #50
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Exactly. The DPS Limit breaks are a huge reason to bring along a Melee DPS for the risk they have to put themselves in. I've done a few Amdapor Keep runs with 2 BRDs as DPS and it really hurts not having the ability to instantly nuke one of the Demon Wall adds or some extra damage to expedite the Dragon fight.
    (0)

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