Paladin in FFXI we fun... Threat was coming out of everywhere. Most of the time things would get so mad at me no one could get it off of me no matter how hard they tried. Ninja was fun... threat wasn't that great but if they couldn't shadow wipe I could sit there all day taking no damage. These things are fun and they are the kinds of things tanks in other games do.

Right now tanks are 100% reliant on DPS and Heals watching their threat and 100% reliant on Heals keeping them up. There is no "HAHA you can't get it off of me" and there is no "HAHA I can't die" but there is a lot of "please target what I target and don't get to carried away with your damage, also please be quick with the heals so I don't drop dead".

For the first time in a decade of MMOs I am looking to main a DPS class and that in my opinion is not a good sign for the game.