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Thread: The job system

  1. #11
    Player
    Sneakaboo's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Nishka Ciel
    World
    Omega
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by jpem View Post
    FATE leveling alt classes is very fast, since you get a bonus. Way faster than leveling your main through quests. It's just not fun and comes off as bad game design to build the leveling system around it.
    Pretty much this, doing anything else besides fates slows you down.
    If the quests would reset I would be questing and ignoring most fates, it's a lot slower but more fun.


    I also think fates should be porting you to an instance and group people up.
    That way some might be actually fun, perhaps up the difficulty as well.
    Some of those fate bosses are really fun and deserve a bit more.

    It's just becoming boring when you got 50 to 100 people zerging the hell out of anything that moves.
    Not uncommon to see like 10 to 15 holy balls going up every few seconds during a fate.
    It's just a spamfest and not even nice for your eyes.

    I suppose an alt would be fun, but I just can't believe that farming fates for all your jobs is how they intended it.
    Let alone consider this to be remotely fun.
    (1)
    Last edited by Sneakaboo; 09-11-2013 at 09:01 AM.

  2. #12
    Player
    Livi's Avatar
    Join Date
    Aug 2013
    Posts
    113
    Character
    Livi Ronsenburg
    World
    Tonberry
    Main Class
    Carpenter Lv 50
    The guildhest dismishing return is ridiculous. I mean in the 2nd time you have to wait for 10m to get into the instance for 1300EXP at lv20, or you can just simply do some FATE in South Shroud and get 8K+.
    (1)

  3. #13
    Player
    Celair's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Celair Viros
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Having quests reset upon switching class (At least for DoM/DoW) sounds marvelous. It's a shame that it isn't the case. I'm not 50 yet, but right now, there's nothing my Warrior can do to level other than grinding FATEs or running dungeons. My Scholar took almost all of the quests, and the few I left behind for my Warrior weren't even enough to gain me a level. It's also sad that there aren't separate Leve Allowances for GC/Battle/Field/Tradecraft Leves, if there were, leveling would at least be more tolerable when looking at a second or third Job. FATEs, while effective, are terribly boring. Almost as boring as leveling Botany or Mining without Leves. Dungeons are fine if it's on your level, but a waste of time otherwise for XP. It's rather disappointing knowing that if I want to level a third Job after my WAR/SCH hit 50, I have only FATEs to look forward to if I plan on actually leveling at a tolerable (if slightly too fast) pace.
    (0)

  4. #14
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Remember the good old days when we would complain that it took us a year to level a job? Man I remember those days.

    Now we complain that it takes us a few days to do the same thing.
    (4)

  5. #15
    Player
    jpem's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Queue Tea
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jynx View Post
    Remember the good old days when we would complain that it took us a year to level a job? Man I remember those days.

    Now we complain that it takes us a few days to do the same thing.
    No one's saying it's too slow here though.
    (0)

  6. #16
    Player
    Sneakaboo's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Nishka Ciel
    World
    Omega
    Main Class
    Conjurer Lv 50
    Why does it have to be so extreme though.
    One year vs what 1-2 weeks?
    (1)

  7. #17
    Player
    Nikki's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    83
    Character
    Nini Bao
    World
    Balmung
    Main Class
    Viper Lv 92
    Quote Originally Posted by Sneakaboo View Post
    Why does it have to be so extreme though.
    One year vs what 1-2 weeks?
    Yoshida himself said that game starts at 50 so i doubt he want players to wait a year for that. This is not FFXI and this is not the same time period. MMOS have changed and so have the demographics of those who play MMOS.
    (1)

  8. #18
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Nikki View Post
    Yoshida himself said that game starts at 50
    So what's the point of the first 49 levels? MMOs these days...I tell ya.
    (3)

  9. #19
    Player
    Celair's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Celair Viros
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Personally, I don't much mind how long it takes to reach the level cap so long as getting there is actually fun and entertaining...FATEs are anything but.
    (2)

  10. #20
    Player
    Uki's Avatar
    Join Date
    Jul 2011
    Posts
    95
    Character
    Judge Artema
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    There's a funny fact, in 1.0,we, the old players, did not even had SIDE QUESTS at all ( well. we had, but they were like 30 in total).So what were we doing? we set up parties and went to kill high level mobs,we choosed "a camp" and we started leveling just like in FF XI.
    They could add "High level" mobs in order to avoid FATE zergs.But i'm pretty sure that alot of players will not like this idea anymore :/
    (1)
    Last edited by Uki; 09-11-2013 at 10:48 AM.

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