Then you should kill mobs that drop items and sell them on the market. We used to do this in vanilla wow and in FFXI. If you don't want to craft, that's fine.. then farm items to sell to crafter's and make money!I 100% agree.
People are missing the point. If everyone levels their crafting up, who are they to sell to? Selling and buying on the market does not in no way introduce gil to the economy and in fact removes a little bit every time a transaction is made.
If I want to grind mobs for the gil, that should be an option. I'm not hurting for gil right now but I do not find crafting enjoyable and don't think I should be pigeonholed into doing it. I'm not saying there is "zero" income at 50, but the amount you get from fates, leves and such is extremely small. Level 1 quests reward more gil than a level 45-50 fate, tell me that isn't ridiculous?
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