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Thread: Gil Issues @ 50

  1. #11
    Player
    Lucroarna's Avatar
    Join Date
    Oct 2011
    Posts
    130
    Character
    Kender Lightbeam
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    I have never, ever, EVER, seen a community unanimously agree that an auction house only pulls money out of the economy.

    If you aren't willing to do anything other than walk around and grind dungeons like a zombie, you really aren't playing the game right.

    Sorry. It's true.
    (10)

  2. #12
    Player
    Aicha's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    A'shanee Kasha
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lucroarna View Post
    I have never, ever, EVER, seen a community unanimously agree that an auction house only pulls money out of the economy.

    If you aren't willing to do anything other than walk around and grind dungeons like a zombie, you really aren't playing the game right.

    Sorry. It's true.
    No, it isn't.
    (7)

  3. #13
    Player
    Jynxii's Avatar
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    Sep 2013
    Posts
    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    So let me ask you; how much of the 580k would you have earnt if everyone did the same thing?

    You're making that money currently because no one (or few people) actually are crafting/gathering, and when people actually do take the 'advice', the numbers aren't going to be anywhere near the same because everyone will be undercutting each other to get the gil.

    I'm glad that you've taken the time to level your crafting/gathering skills, and are taking advantage of the market while others aren't/refuse to, but this solves the problem for you, not others.
    Whether or not it is an effective way to make gil is not the point; players are paying their $15/month to be dictated on how they should spend their time (limited or otherwise) by such a design. It's fine that it is in, but Square also need to be aware that such players that refuse to take advantage of the market now, and want to play the way they intended to, and until now were given no indication saying they couldn't, will potentially leave and take their money with them.

    The game has been out for two weeks, have given people plenty of headaches and in no way built any form of loyalty with new players. That isn't to say give everyone what they want, but when players finally get down to 10k gil on their level 50s, things will only get worse for Square unless they can explain why things should remain the way they are.
    (6)
    If my posts seem short or incoherent, I am probably editing the rest in.

  4. #14
    Player
    BabyChooChoo's Avatar
    Join Date
    Sep 2013
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    14
    Character
    Valkyria Mooncrest
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Lucroarna View Post

    If you aren't willing to do anything other than walk around and grind dungeons like a zombie, you really aren't playing the game right.
    ah, I thought I was missing something. My mistake, send me the "How to Correctly Play FFXIV" guide that Square Enix wrote because I can't seem to find it.
    (4)

  5. #15
    Player
    SatrinaKali's Avatar
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    Aug 2013
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    31
    Character
    Satrina Kali
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    If we assume that the gil sellers spamming constantly actually have the bank to support purchases...where are they getting all of their money from? I highly doubt it's ALL from stolen accounts/people selling to them this early in the games lifecycle, so they must be doing SOMETHING to farm up gil correct?
    (4)

  6. #16
    Player
    Lucroarna's Avatar
    Join Date
    Oct 2011
    Posts
    130
    Character
    Kender Lightbeam
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    How can you be playing it right?

    You're all complaining about gil. You have no crafts leveled. You make no attempts to craft. You say everyone who crafts is wrong.
    (6)

  7. #17
    Player
    Tari-F's Avatar
    Join Date
    Sep 2013
    Posts
    94
    Character
    Tari Falhs
    World
    Diabolos
    Main Class
    Fisher Lv 50
    The argument about the right or wrong way to play the game should stop. Players can play the game however they want. However, if they run into a game mechanic that is stopping them from continuing their gameplay how they want, it may be because the gameplay mechanic was designed that way on purpose, not because some designer wasn't thinking clearly.

    The game is what it is. If you want to focus in on only one part of the game and play it without regards to the rest of the game, that's your choice. But it's harder to justify complaining when you straight-up deny the rest of the game.

    It's arguably unfortunate, but DoW/DoM classes are hard pressed to add anything to the market from dungeons at the current time, since they can't sell most of their dungeon loot. That said, they can sell drops from overworld mobs, like... wet bombard ash, for the moment. Not sure what else is in demand, but it's likely that part of the reason DoW/DoM classes can't make any money at the moment is because more crafters need to actually reach high enough levels across the board for there to be sufficient demand for the high level mob drops.

    This is assuming that high level crafting classes actually require high level drops, of course.

    Quote Originally Posted by SatrinaKali View Post
    If we assume that the gil sellers spamming constantly actually have the bank to support purchases...where are they getting all of their money from? I highly doubt it's ALL from stolen accounts/people selling to them this early in the games lifecycle, so they must be doing SOMETHING to farm up gil correct?
    Wearing only level 1 gear, killing mobs all day and night with bots, and vendor trashing.

    That seems to be what they're doing at the moment.

    Well, assuming that you even get gil if you buy from them, and don't just lose your account to hacking instead.
    (1)
    Last edited by Tari-F; 09-10-2013 at 10:26 PM.

  8. #18
    Player
    SatrinaKali's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Satrina Kali
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Jynxii View Post
    have given people plenty of headaches and in no way built any form of loyalty with new players.
    They resolved the server issue within a week and a half..why is that a bad thing? Do people still not grasp how long it takes to get servers built/setup. It's not like you just order the parts from newegg and toss them all together...Unless you've actually worked in a data center or anything in terms of IT that isn't geeksquad you won't have an idea what goes into this sort of thing. They also rewarded the playerbase with bonus time...something a notnamed MMO hardly ever does

    Not everyone is going to rush to level crafting/gathering. It gets boring, and when a good chunk of people start doing it, you'll find people will swap to farming mats up to sell to the crafters who are making money from the NPCs. Eventually there will be a balance between people who are crafting and people who are gathering/hunting for HQ materials.
    (3)

  9. #19
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Lucroarna View Post
    How can you be playing it right?

    You're all complaining about gil. You have no crafts leveled. You make no attempts to craft. You say everyone who crafts is wrong.
    Let me get this straight. You created this thread, bragging about the amount of gil you made, and you're now calling all the people who made you that money "lazy", correct? And then you're telling them they should all level a craft and do exactly what you did, right? Ok, let's say they all do that. Who's going to buy your stuff now? When it gets to the point where everybody has to have their crafts leveled and do their own stuff, where are you going to get your money from then? They're not going to buy your stuff, they'll make it all themselves. When it gets to that point, the game's economy will mean absolutely nothing, because nobody will have a need to buy someone else's stuff, and thus nobody will be making much money aside from what they can get from NPCs (which is extremely little, so as to "combat RMTs" in the most lazy possible way). Meanwhile, repairs still cost a ridiculous amount of gil (5k'ish at lvl 50, or 50,000+ in it's former denomination in case you haven't realized), and still keeps taking more money out of the game than it can generate, slowly but steadily.
    (8)
    Last edited by Klefth; 09-10-2013 at 10:32 PM.

  10. #20
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    And once again, someone confuses macroeconomics with microeconomics.

    The issue isn't that one can't make gil once they hit 50. The issue is that the number of gil fountains is being outweighed by the number of gil sinks. This creates a deflationary effect which, at the moment, is not being felt as bad because of people going through the main story which gives a gil bomb that doesn't happen again.

    Really, understand the argument before you go around refuting it.
    (11)

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