People need to understand the game is only 2 weeks old. Are people racing for world firsts? I mean I get pallys can tank it now, and yeah that sucks but oh well. We'll do fine in lvl80 gear, and if not then we know it's a problem.

ok so when 24 man raids come out, u want us to sit around and wait until we somehow miraculously get the same ilvl items for that dungeon so that we can tank that dungeon? sorry man, doesnt make sense

Do you even know what ilvl the 24 man content is going to drop? My guess is its going to be equal to BCoB if not MAYBE slightly higher. I am glad that your guild was able to jump from ilvl 70 content to ilvl 90 content but that doesnt mean that the rest of the player population can. Granted SE should have gotten the ilvl 80 content ready for players before releasing the ilvl 90 content, but thats another story.

Do you even know what ilvl the 24 man content is going to drop? My guess is its going to be equal to BCoB if not MAYBE slightly higher. I am glad that your guild was able to jump from ilvl 70 content to ilvl 90 content but that doesnt mean that the rest of the player population can. Granted SE should have gotten the ilvl 80 content ready for players before releasing the ilvl 90 content, but thats another story.
is there even ilvl80 content? i dont think there is

What I'm seeing in this thread is people saying "Well, if the Warrior had better gear..."
It's really an irrelevant point. If Paladins are able to do it as the OP states, then it is pretty damning for a Warrior to be unable to do it with gear being equal. With superior gear, why would you change anything? A Paladin would simply become even better while the Warrior becomes acceptable. If the OP's assertion is correct, why would you ever want a Warrior to tank these and is that not the definition of imbalance?

What you are seeing in this thread is a discussion of how 20% damage mitigation can make up for 10 to 15 ilvl's of gear.What I'm seeing in this thread is people saying "Well, if the Warrior had better gear..."
It's really an irrelevant point. If Paladins are able to do it as the OP states, then it is pretty damning for a Warrior to be unable to do it with gear being equal. With superior gear, why would you change anything? A Paladin would simply become even better while the Warrior becomes acceptable. If the OP's assertion is correct, why would you ever want a Warrior to tank these and is that not the definition of imbalance?

Not necessarily. It's a combination of things. Functionally, if Warriors had 25% increased healing to go along with the 25% increase HP, it's kind of a wash. I think it probably has to do more with game mechanics and content design along with the inherent mathematical disadvantage that Warriors have. *Edit* while the inherent 20% damage mitigation of the Paladin allows them to do much more.



I don't think it's irrelevant. How many parties are clearing Turn 1?What I'm seeing in this thread is people saying "Well, if the Warrior had better gear..."
It's really an irrelevant point. If Paladins are able to do it as the OP states, then it is pretty damning for a Warrior to be unable to do it with gear being equal. With superior gear, why would you change anything? A Paladin would simply become even better while the Warrior becomes acceptable. If the OP's assertion is correct, why would you ever want a Warrior to tank these and is that not the definition of imbalance?
Let's take this paladin linked below:
http://na.finalfantasyxiv.com/lodest...racter/499073/
He's a Paladin that cleared Turn 1. He pushed his gear to the limit of what's available with an iLv90 weapon, with HQ crafted iLv70 gear socketed the hell out with materia to make up for the gear difference. Coupled with Shield Oath. I think once the OP is comparably geared and not doing as well, then I would get depressed, but not before then.
Last edited by Fiosha_Maureiba; 09-10-2013 at 05:16 AM.

It's interesting that you point out BG. If you notice by their roster they run zero WARs. So yeah, the OP's gear isn't as good as the link you posted, but I'm not sure it follows that the OP will be able to do it on his war once he has the same gear.I don't think it's irrelevant. How many parties are clearing Turn 1?
Let's take this paladin linked below:
http://na.finalfantasyxiv.com/lodest...racter/499073/
He's a Paladin that cleared Turn 1. He pushed his gear to the limit of what's available with an iLv90 weapon, with HQ crafted iLv70 gear socketed the hell out with materia to make up for the gear difference. Coupled with Shield Oath. I think once the OP is comparably geared and not doing as well, then I would get depressed, but not before then.
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