Results 1 to 10 of 89

Hybrid View

  1. #1
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Almost every game has level restrictions on gear and I believe it to be a good thing. The problem with the current system is that the penalty is not so great that it makes the item useless if misused. A rank 50 weapon that gives 200 attack, should NOT give 100 attack at level 1. Instead, at level 1, it should give 0 attack. Since it does not, people tend to abuse this and while, in the long run, it makes the player gimp, they still continue to use the item and then complain when it "breaks" after 3 fights. The same goes for mages running around in tank gear or tanks running around in cloth gear. Essentially, just like every other "problem" with this game, it wouldn't be a problem if the players weren't so ignorant.

    tl;dr we need gear restrictions because the player base isn't smart enough to decide what gear works best for which job/level.
    (1)
    Healer strike is ridiculously foolish and accomplishes nothing

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Dubont View Post
    Almost every game has level restrictions on gear and I believe it to be a good thing. The problem with the current system is that the penalty is not so great that it makes the item useless if misused. A rank 50 weapon that gives 200 attack, should NOT give 100 attack at level 1. Instead, at level 1, it should give 0 attack. Since it does not, people tend to abuse this and while, in the long run, it makes the player gimp, they still continue to use the item and then complain when it "breaks" after 3 fights. The same goes for mages running around in tank gear or tanks running around in cloth gear. Essentially, just like every other "problem" with this game, it wouldn't be a problem if the players weren't so ignorant.

    tl;dr we need gear restrictions because the player base isn't smart enough to decide what gear works best for which job/level.
    1) That would just be a more complicated way to impose a level restriction. Point with the current system is to limit the need to carry too much different gear so you can potentially play every job effectively on the fly.

    2) If like you said, a rank 50 weapon gives 100 attack to a rank 1 player, that weapon does work best for him so he's not an idiot lol
    (0)

  3. #3
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by northernsky View Post
    1) That would just be a more complicated way to impose a level restriction. Point with the current system is to limit the need to carry too much different gear so you can potentially play every job effectively on the fly.

    2) If like you said, a rank 50 weapon gives 100 attack to a rank 1 player, that weapon does work best for him so he's not an idiot lol
    1) With the current system, you "could" play every job with any gear, but you will be less useful than someone who actually knew what they were doing. Regardless, you cannot play any job on the fly with the current system either due to having to reset skill points and skills themselves.

    2) You must not be familiar with metaphors or figures of speech.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Dubont View Post
    1) With the current system, you "could" play every job with any gear, but you will be less useful than someone who actually knew what they were doing. Regardless, you cannot play any job on the fly with the current system either due to having to reset skill points and skills themselves.

    2) You must not be familiar with metaphors or figures of speech.
    ??
    Main point was that it has more to do with convenience than not knowing how to play. Don't get me wrong, I'm all for rank restriction on gear, I just don't think that the main reason we need it is that people are too stupid to adequately use the current system. Which is why point 2) was a joke regarding those allegedly stupid players
    (0)

  5. #5
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by northernsky View Post
    2) If like you said, a rank 50 weapon gives 100 attack to a rank 1 player, that weapon does work best for him so he's not an idiot lol
    Not if it last 3 fights before becoming damaged.
    (0)