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  1. #81
    Player Syfin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    137
    Character
    Syfin Cross
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Hammerfist View Post
    Why not making enemies in dungeons drop much more gil? Other than covering repair costs, it would also make dungeons worth doing for more than just speed runs, as the more enemies you kill the more gil you get.
    This is a great idea.
    (2)

  2. #82
    Player
    Kane's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    16
    Character
    Kane Wyrmwood
    World
    Ultros
    Main Class
    Conjurer Lv 20
    So I am nearly broke now. I ran Amdapor Keep over 100x by now. The repair costs for just this week have been over 60.000.

    I do not want to Craft. I do not want to gather some silly materials or go fishing - thats not my thing. It is boring imo. I do not want to level another job to 50 just for the sake to gather Gil,
    You're complaining because, while playing at absolute breakneck pace and deliberately ignoring gathering and crafting and farming, it's difficult to make money?

    Eesh, just dedicate 2% of the time you've spent in a single dungeon to making gil and you'll be fine. >_>
    (3)

  3. #83
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Kane View Post
    You're complaining because, while playing at absolute breakneck pace and deliberately ignoring gathering and crafting and farming, it's difficult to make money?

    Eesh, just dedicate 2% of the time you've spent in a single dungeon to making gil and you'll be fine. >_>
    Not a single thing you said has anything to do with this thread.
    (5)

  4. #84
    Player
    Kane's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    16
    Character
    Kane Wyrmwood
    World
    Ultros
    Main Class
    Conjurer Lv 20
    Quote Originally Posted by Shiyo View Post
    Not a single thing you said has anything to do with this thread.
    Sure it does: I'm indirectly saying that making gil is not as great a problem as some people seem to believe.
    (0)

  5. #85
    Player Syfin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    137
    Character
    Syfin Cross
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kane View Post
    Sure it does: I'm indirectly saying that making gil is not as great a problem as some people seem to believe.
    Says the guy who needs to take a course on macro economics.
    (3)

  6. #86
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    It will be hillarious to say the least when people start crying about not being able to teleport because it costs too much.

    I await this day...
    (4)

  7. #87
    Player
    Deusteele's Avatar
    Join Date
    Aug 2013
    Posts
    195
    Character
    Qarin Lor'rissan
    World
    Ultros
    Main Class
    Conjurer Lv 100
    Personal ideas for introducing Gil and limiting deflation.

    1. Level 45+ fates have a chance to give 0-2 Allagan Gold pieces to players involved.
    2. Every chest in a dungeon will give 1-3 Allagan pieces to all players, respective of the dungeons level range.
    3. Double the Gil given by 45+ Leves.
    4. Reduce the durability loss for combat actions on gear. No reason that dying should be easier on gear then being in combat.

    Most the problems facing the game right now are due to SE's paranoia over RMT and a distinct lack of end game testing. They were quiet on the server issues while working on a solution for that, hopefully they are doing something about this as well.
    (4)

  8. #88
    Player
    AiXIII's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Ai Tachibana
    World
    Malboro
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Kane View Post
    You're complaining because, while playing at absolute breakneck pace and deliberately ignoring gathering and crafting and farming, it's difficult to make money?

    Eesh, just dedicate 2% of the time you've spent in a single dungeon to making gil and you'll be fine. >_>
    Quote Originally Posted by Kane View Post
    Sure it does: I'm indirectly saying that making gil is not as great a problem as some people seem to believe.
    Quote Originally Posted by Kane View Post
    gathering and crafting
    Quote Originally Posted by Kane View Post
    gathering and crafting
    You have serious reading problems sir.


    oh btw, i vote for daily quest with gil as rewards.
    (2)
    Last edited by AiXIII; 09-08-2013 at 11:58 AM.

  9. #89
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    You know I think this is something of a first. Most MMOs always seem to experience some kind of massive inflation issues with the economy. I've never seen one suffering the opposite before. I highly doubt that the devs aren't aware of this. To some extent I would argue it is deliberate as it allows them to tweak things up rather than down, and allows them to control inflation much better.

    In my opinion the easiest fix would be to have the 'first time' bonuses on instances reset every so often. Most low level dungeons and basically ALL of the guildhests are never run more than once for those first time bonuses. If they simply had all of those reset say... once a week? You would not only have a viable (but controllable) means of making money, but you would also encourage players to revisit old content which would reduce those insane queue times in the duty finder.
    (0)

  10. #90
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by AiXIII View Post
    i vote for daily quest
    *Shudder*

    No thanks.
    (1)

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