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  1. #1
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    22
    Reduce transportation and repair costs by about 90%. Leave everything else as is. Then wait and see. Change stuff if more things are required. Worst case scenario - add in exp loss on death if needed. Had a 1900 gil repair bill from farming up just shy of 50 animal hides to craft leatherworker today from playing my 50 Paladin. That's just a bit over the top considering what I was fighting.
    (6)

  2. #2
    Player
    busta's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Bustaballs Bbot
    World
    Hyperion
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Gabriel_Mourningwood View Post
    Reduce transportation and repair costs by about 90%. Leave everything else as is. Then wait and see. Change stuff if more things are required. Worst case scenario - add in exp loss on death if needed. Had a 1900 gil repair bill from farming up just shy of 50 animal hides to craft leatherworker today from playing my 50 Paladin. That's just a bit over the top considering what I was fighting.
    Why in the hell would you farm animal hides with lv50 gear? If you use lower lv gear, you pay less for repairs.
    (1)

  3. #3
    Player
    Tercino's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    44
    Character
    Tercino Lascaille
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    I'm sure someone's already suggested this, it's been in plenty of these types of threads, but make the trash mobs in dungeons drop decent amounts of gil/Allagan pieces. Solves two problems at once, and lets those who want to speed run do so, with the downside that they have to fund their repairs some other way.

    Quote Originally Posted by busta View Post
    Why in the hell would you farm animal hides with lv50 gear? If you use lower lv gear, you pay less for repairs.
    I know this isn't what the poster you replied to was doing, but spiritbonding it? Kill two birds with one stone, and you don't even have to pay for repairs
    (1)

  4. #4
    Player
    CrashingWaves's Avatar
    Join Date
    Aug 2013
    Location
    Edmonton, Alberta.CA
    Posts
    42
    Character
    Kairi Young
    World
    Leviathan
    Main Class
    Thaumaturge Lv 52
    I agree that resale value for items should be raised to perhaps half of their purchase price (I know this doesn't work out properly for dungeon drops, but I'm sure there can be an algorithm to work it out.) But all of these people complaining "But I dun wanna craft or gather!" need to QQ more.
    (1)

  5. #5
    Player
    Linena_Faewind's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Linena Faewind
    World
    Cerberus
    Main Class
    Fisher Lv 60
    Trash in dungeons have a chance to drop the allaghan(sp?) silver/gold metals.
    give you more of a reason to kill trash, and helps the money generation
    (3)

  6. #6
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Lower repair cost once you get certain rank in your Grand Company, reduce it up to 50%. Give everyone one free repair on all gears per 24 hours - only gear you equipped. That would solve the problem easily.
    (2)

  7. #7
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Suggestions on Gil Generation


    1. PvP for points used to turn in to a NPC for boxes of gil or for the Allagan pieces. This will encourage players into trying out PvP. You want Gil? Well let Yoshi-P floor your ass!




    2. Make the Hunting Log repeatable weekly per class but change the XP reward into a gil reward. This encourages players to try all the classes so they get all logs access.



    3. Have FATE gold medals give a chance of Allagan pieces say 1 to 10 pieces, with greater chance if in a party. This will bring back the excitement "ohhh dorp" moments to this game!



    4. Add Tents back into Final Fantasy. This could be craftable/cost 5k gil but when used fully repair everyone in the party. This can be a shared gil investment for Free Companies. This encourages parties to be risk takers or to cope with newbies/lesser skilled players. Its not a burden to die anymore!



    5. And about dailies, they should be overarched into the game not the same few quests to burn through in a daily area like SWTOR. You could have a Duty Finder Quest daily with a gil reward so its merged into existing content.



    6. Add and Revamp the Daily/Hunt board to the Adventurers Guilds. It was in Version 1 but the reward was shards I believe. In ARR it even has npc's with relevant speech bubbles at the Uldah board. Add specific Hunt NMs from a large pool to choose from and variety of level ranges. This would be separate to FATE. Daily Hunt with gil reward and drops too!



    7. Add and Revamp the Qigirn Black Market from version 1 operating both ways, so goods are going npc to player but also player to npc. For example, counterfeit gil lol? Perhaps a trade in Pink dungeon items?



    Seriously, if we don't have any gil to throw around, adding the Gold Saucer will be a hilariously bad joke on SE's part
    (14)
    Last edited by Altanas; 09-07-2013 at 09:38 AM.

  8. #8
    Player
    Xariann's Avatar
    Join Date
    Sep 2013
    Posts
    53
    Character
    Xariann Dawnrise
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Altanas View Post
    Suggestions on Gil Generation

    1. PvP for points used to turn in to a NPC for boxes of gil or for the Allagan pieces. This will encourage players into trying out PvP. You want Gil? Well let Yoshi-P floor your ass!

    ((snip))
    Great suggestions right here (not enough space to quote them all).

    Also people please remember anything that includes the market isn't gil generation. Besides, getting money from the market through crafting is getting difficult. People notice they aren't earning much money at 50 so they are wary of buying stuff from the Market. And LOADS of people are selling things below vendor price for some silly reason I can't fathom. Possibly because they are noticing they aren't selling much anymore, so they try to undercut everyone and don't check the vendor cost.

    Next time I see that happen, I am going to buy all of those and vendor them. I wonder how much money THAT will get me.
    (0)

  9. #9
    Player Syfin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    137
    Character
    Syfin Cross
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by jmdatcs View Post
    I can't say for sure because I'm not 50 yet, but I can give you an idea.

    I ate food that increased gathering and farmed exactly as long as it lasted, 30 min.

    During that time I got ~175 regular ores and ~30 high quality. I'm not sure what the high quality sells for. Let's say the high quality compensates for what you would have got without the food and call it 2 stacks.

    I was a level or two over, but my gear was lagging so the rate would have been about the same at level with level appropriate gear.

    Based on that I can guess at 10k every 30 min., which isn't bad with people saying a raid repair bill is around 500gil.

    But that is just my best guess. You would need to ask a level 50 miner in level 50 gear to be sure.
    Can I get someome to confirm this? 10k for 30 mins would be an amazing way to get gil.
    (0)

  10. #10
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Allow selling mats for more than 1-2 gil. Even if it's still only 10-300 gil like in 1.0. Also FATEs, Dungeons, Quests, and Leves hardly support a player.

    Before someone says HURR LEVEL A DOL/H. I have. I'm not even talking about my own gil generation. I mean for the economy. Right now hardly any gil is coming in, and more and more keeps sinking out because of repairs/ports/transportation/etc.
    (1)

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