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  1. #11
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    I find it confusing that people are arguing PAL CD's are actually worse than WAR CD's.

    Paladins have unequivocaly better CD's.

    20% damage reduction
    40% damage reduction
    60% bonus block
    Invulnerability
    30% healingreceived
    20% increased defense
    25% physical damage to HP

    (and that's not counting awareness).

    War CD's have better uptime for them. But the problem is they aren't remotely as effective. Bulwark is leaps and bounds ahead of bloodbath which just ends up being ~600-800 healing over 30 seconds at best.

    The biggest issue is, imo, if you look at everything a WAR gets from 40 to 50, and everything a PAL gets from 40-50, the discrepancy is huge.

    WAR's get too many relatively worthless skills: Holmgang, Steel Cyclone, Improved Maim, and Vengeance. It's just too many skills which do nearly nothing to help you tank at all, or really do anything else for that matter. WAR caps out on defensive CD's at about level 34/44. PAL get them all the way to 50.

    It's not even just about the fact that paladins have stronger damage reduction. They have far stronger mitigation overall because of the way WAR skills fall off at 40. If Any of our skills past 40 had any defensive use whatsoever (even self healing) it would probably be more even.

    Ultimately there is no real excuse for having as many blatantly worthless skills as WAR's have.
    (1)
    Last edited by Hachiko; 09-08-2013 at 03:42 AM.