Page 12 of 16 FirstFirst ... 2 10 11 12 13 14 ... LastLast
Results 111 to 120 of 151
  1. #111
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Hachiko View Post
    You ask any experienced main tank what they would rather have: 40% damage reduction for 10 seconds or 20% damage reduction for 20 seconds, every decent main tank will go for 40% reduction for 10 seconds. Efficacy matters more than uptime in almost every situation.
    Except that we're not just looking at half of the duration with double the effect. The bigger consideration is actually the CD. PAL CDs are *all* longer than their effective match for a WAR.

    Any main tank worth its salt would also rather have an ability with a 5 second duration on a 45 sec CD as opposed to a 10 second duration with a 90 sec CD. People keep ignoring the fact that the WAR CDs come back *way* faster than the PAL ones.

    Also, a CD is only useful insofar as it lets you survive the situation for which you need it. If it's overkill for the given situation, you're not getting anything appreciably useful out of it. The WAR CDs are enough to keep a WAR alive through the "oh shit" situations that the CDs are needed for, and they can be used for *more* of those situations throughout the course of a fight as well as be used more readily because you're not having to weigh against future need nearly as much. Yes, you'll take more damage while they're active, but survival is the thing that matters.

    Once again, I'm not saying that the PAL CD suite is worse than the WAR CD suite. They are simply *different*. The PAL CD suite is high value, low use rate. The WAR CD suite is comparatively low value with high use rate. A WAR that knows how to leverage those CDs (especially by stacking CDs) can do wonders with them. It's all about knowing how to utilize the tools given to you rather than expecting the tools to behave in exactly the same way just because you want them to.
    (2)

  2. #112
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kitru View Post
    I'm not saying that the PAL CD suite is worse than the WAR CD suite. They are simply *different*. The PAL CD suite is high value, low use rate. The WAR CD suite is comparatively low value with high use rate. A WAR that knows how to leverage those CDs (especially by stacking CDs) can do wonders with them. It's all about knowing how to utilize the tools given to you rather than expecting the tools to behave in exactly the same way just because you want them to.
    Agreed.
    (2)

  3. #113
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kitru View Post
    The difference is that the threshold of "oh shit!" is substantially lower thanks to the lower CDs.
    And that's exactly my point. Unless you're giving bosses high damage phases that last close to 45-60 seconds, there's no need for Hallowed Ground, Sentinel and Rampart to have more uptime.

    And let's not act like the decision is difficult. You get ganged up by a pack of mobs, you pop a defensive cooldown. Boss enters high damage mode for however many seconds, pop a CD. You have a close call and want to buy the healer some time to get your HP up, pop a CD.
    (0)

  4. #114
    Player
    Aureus's Avatar
    Join Date
    Sep 2013
    Posts
    12
    Character
    Aureus Rokkus
    World
    Balmung
    Main Class
    Marauder Lv 60
    I'm a big fan of WAR, and I believe that if played correctly can be just as effective as PLD.

    The only real complaint I have is adjust the traits a bit. Enhanced Mercy Stroke and Enhanced Fracture kinda rub me the wrong way. Fracture isn't that useful. Yeah sure it's a dot, but I don't feel it really adds anything special. I wouldn't mind maybe an Enhanced Tomahawk? Maybe it takes it off Global C/D? Or maybe an Enhanced Overpower that increases enmity more. Enhanced Mercy stroke is probably the most useless move endgame. And if you can manage to pull it off in a dungeon that's amazing! I for one can't really manage.
    (0)

  5. #115
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Hachiko View Post
    You ask any experienced main tank what they would rather have: 40% damage reduction for 10 seconds or 20% damage reduction for 20 seconds, every decent main tank will go for 40% reduction for 10 seconds. Efficacy matters more than uptime in almost every situation. With the way damage works in this game, where you can avoid many AOEs, it makes the more powerful short duration CD's even better.
    This is very true. If damage were completely unavoidable like in older games, you could argue that WAR and PLD's mitigation and self-healing balance each other out over the same period of time. Problem is, a good chunk of damage can be avoided by not standing in the fire, which notably increases the value of cooldowns that are therefore useful in high damage situations.
    Quote Originally Posted by Aureus View Post
    Enhanced Mercy Stroke and Enhanced Fracture kinda rub me the wrong way. Fracture isn't that useful. Yeah sure it's a dot, but I don't feel it really adds anything special.
    I'd go the Rend route and tie some sort of benefit to threat or mitigation while Fracture is up on the mob.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #116
    Player
    hola's Avatar
    Join Date
    Jul 2013
    Posts
    146
    Character
    Hola Roxanne
    World
    Aegis
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Aureus View Post
    I'm a big fan of WAR, and I believe that if played correctly can be just as effective as PLD.
    so, you are a believer.
    (0)

  7. #117
    Player
    Lharz's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Lharz Zobby
    World
    Ragnarok
    Main Class
    Paladin Lv 60
    Just wanted to say, a certain MMO also known as World Of Warcraft contained four fabulous tank classes years ago, four different gameplay which were really cool to play because one was really different from the others.

    People cried 'cause they were "not balanced", so patches after patches, those four amazing differents tanks became just the same gameplay and nearly the same mechanics. You now play a warrior as you play a pally, as you play a DK and as you play a feral. Tanking in WoW is boring as hell nowadays.

    Just sayin'.
    (2)

  8. #118
    Player
    Wangstrong's Avatar
    Join Date
    Sep 2013
    Posts
    65
    Character
    Big Larsen
    World
    Odin
    Main Class
    Marauder Lv 50
    That certain MMO also had a time when only one out of the original three tanking specs were viable, and you still saw players of that one viable spec swearing that everything was fine and buffing the other two would be wrong.

    I know what I prefer.
    (1)

  9. #119
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Wangstrong View Post

    I know what I prefer.
    Then go play that game.
    (0)

  10. #120
    Player
    BadRNG's Avatar
    Join Date
    Aug 2013
    Posts
    133
    Character
    Krael Bastion
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Sephirah View Post
    Then go play that game.
    Imbalanced gameplay is really not something you should be so proud of.

    Do you answer all posts asking for gameplay changes with "if you don't like it, you can get out!"? Or is it just ones you have a bias for?
    (1)

Page 12 of 16 FirstFirst ... 2 10 11 12 13 14 ... LastLast