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  1. #61
    Player
    Shmashed's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Navin Johnson
    World
    Malboro
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by UBERHAXED View Post
    Why would anyone buy above the vendor price? Your logic baffles me. Of course people have to undercut vendors or else they will never sell. Basic economics

    ...

    What I don't understand about people in this thread is what they thought the purpose of the DoH was? Merchants are primary money makers, not adventurers and this was by intentional design. You cannot be self sufficient by just leveling a DoW, which is what people want. Unfortunately, that's not how life (or the system in the game) is
    Vendor price = the price you can sell the item to a vendor. The term "vendoring" has been around, and even if its not clear, I'm uncertain how you can possibly not figured this one out.

    As for the rest of your post. Yeah, sure. Thats what I want, a RL simulator. Sorry folks, I can't join your dungeon group. I work 8 hours in the coal mines every day to afford my weekend warrior habit.
    (3)

  2. #62
    Player
    Salem_Rain's Avatar
    Join Date
    Sep 2013
    Location
    Reach Haven
    Posts
    105
    Character
    Salem Rain
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Syfin View Post
    1) Leves award 6 allowances per 24 hours. This amount to roughly 3000 gil.
    2) FATE- Roughly 95 gil per FATE.
    3) Guildhest- 240gil after first completion bonus.
    4) One-time only quests- Roughly 250,000 gil altogether.

    Anyone else know of ways to CREATE gil that can fit into the majority of people's schedules?

    Future solutions that devs may incorporate:

    -After completing Hunting Log, make a repeatable weekly pafe that awards gil in place of exp.
    -Creat a Bounty Board in adventurer's guild that allows hunting of NMs for gil.
    -Increased amount of gil gained by selling to NPC
    -Lowered repair costs
    -Daily quests that award a fair amount of gil(suggested 10000 gil.)
    (0)

  3. #63
    Player
    FutanXIV's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Leave Me
    World
    Goblin
    Main Class
    Marauder Lv 1
    The ironic thing is they're kind of setting us up for RMT dependence. If the only real way for gil to be generated remains the main story, and the cross-account limits remain in place, the only people who will be able to really generate gil will be RMT. Normal players won't have the time, or be willing, to be doing the main story every other week so they can keep up w/ repair costs. And even if they did, they aren't even able to send that gil to their main character currently due to the cross-account limits. So the only people it's practical for are RMTs. They'd basically have the economy by the balls...
    (3)

  4. #64
    Player
    valhalla's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Val Halla
    World
    Goblin
    Main Class
    Leatherworker Lv 50
    Many of you seem to be convinced that there's more gil being destroyed than created. My only question is how do you know for sure? SE would know the figures, and I'm sure they will make adjustments as time goes on(provided that an imbalance actually exists). They made all kinds adjustments to Legacy, I don't see why they wouldn't do the same for ARR. In the beginning its easier for SE to error on the side of deflation because its easier to add more gil than try to remove it. You all need to relax.
    (2)

  5. #65
    Player
    Jintaru's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Jintaru Ornitier
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Right now it's difficult to generate a large amount of gil in a short time. Earning it via the market is one thing, but to grind fates and leves is a pain. Right now a single dungeon run costs me 1K gold even if I never actually die during it. And the dungeon I'm currently grinding(forget it's full name, I think it's CM, the level 50 one)only gives tomestones. No gil. So I'm loosing a huge amount of gil each run just to try and gear up... for the next dungeon.Just from the 6 runs I've done, I've spent over 6k gold. and I need to run it about... 40 more times if I'm crazy enough to complete the set. thats nearly 1k gil each time. so... 40 thousand gil, if it all goes off without a hitch. how many leves would I need to run just to compensate? about 80... just to break even. And the market is a very fickled thing. you can place something you think is a good price, and a dozen people will come in, under cut.So...yea, I need another reliable source of I'll be out of gil eventually.
    (2)

  6. #66
    Player

    Join Date
    Dec 2011
    Posts
    165
    Get rid of repairs.

    Fixed.
    (3)

  7. #67
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Yashnaheen View Post
    Get rid of repairs.

    Fixed.
    I'd say, repair only after being dead is enough. no need to get equipement wear when doing everything clear.
    Also, let mobs in dungeon drop gils, make coffer drop gils too, and not items that you can sell for gils.
    (5)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  8. #68
    Player
    Draucant's Avatar
    Join Date
    Jul 2011
    Posts
    48
    Character
    Draucant Nosural
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Can't you buy dark matter from your grand company?
    (0)

  9. #69
    Player
    chococo's Avatar
    Join Date
    Feb 2012
    Posts
    342
    Character
    Chococo Cobo
    World
    Masamune
    Main Class
    Lancer Lv 60
    Funny how there's so many of these threads yet people still cannot differentiate between gil generating in the economy versus redistribution of wealth through trading
    (1)

  10. #70
    Player
    valhalla's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Val Halla
    World
    Goblin
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by chococo View Post
    Funny how there's so many of these threads yet people still cannot differentiate between gil generating in the economy versus redistribution of wealth through trading
    Not everyone gets it, and some will never understand. But the point you're making has been posted on almost every page.
    (0)

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