Quote Originally Posted by Sentinel View Post
WoW Devs are coming to the conclusion that lots of things to do and mash quickly does not equal skill or fun. Why would this game go into a design that has proven to be a problem even in a game like WoW. It is a bad idea to do this, WoW's Lead designer is actively trying to put an end to this very same issue. This game adds strategy to the GCD system, since you can time CDs properly to get better bang for the buck. The combat is not an issue, please don't make the Devs waste time on it.
I assure you that they are not concluding anything of what you are saying. Those are your conclusions.
A fast and skillful combat system is the pinnacle of MMO game design. A slow combat system bores the player and makes him stop playing. Its a very simple premise really. Not everyone is into grinding, you know.