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  1. #91
    Player
    Sebastien's Avatar
    Join Date
    Aug 2013
    Posts
    64
    Character
    Sebastien Chance
    World
    Leviathan
    Main Class
    Gladiator Lv 35
    I like the 2.5 second GCD. There are lots of subtle ways in which the constraint makes combat more interesting to me. A longer GCD means a greater cost or punishment for making a bad choice.

    Please don't change it S-E. Plenty of other MMO's have gone the faux-action route. Stick to your oldschool roots - it's obviously applied to 100's of 1000's of players.
    (0)

  2. #92
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Erana View Post
    So a number of people disagree with you, that they prefer this style of gameplay to more action orientated ones... and your answer is that they're wrong and should agree with you?

    Different style of gameplay appeal to different people. It's how the gameplay is implemented that counts, not how fast it is.
    I agree with aristo, the combat pace is just fine for the style of game that FFXIV is.
    A large number of people actually agree with me, but just dont care enough to bother. Just the forums here seems to be full of FF fans that prefer to turn a permissive blind eye.
    That is perfectly fine. I wanted this game to be more, to challenge and surpass WoW. But if thats not what the hardcore FF fans want, then we will have to let history do the rest.
    (0)

  3. #93
    Player
    Valsh's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Nala Valsharess
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Why do we need a shorter cooldown, slow down. You don't gotta go fast, this isn't sonic the hedgehog.
    (0)

  4. #94
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Sentinel View Post
    WoW Devs are coming to the conclusion that lots of things to do and mash quickly does not equal skill or fun. Why would this game go into a design that has proven to be a problem even in a game like WoW. It is a bad idea to do this, WoW's Lead designer is actively trying to put an end to this very same issue. This game adds strategy to the GCD system, since you can time CDs properly to get better bang for the buck. The combat is not an issue, please don't make the Devs waste time on it.
    I assure you that they are not concluding anything of what you are saying. Those are your conclusions.
    A fast and skillful combat system is the pinnacle of MMO game design. A slow combat system bores the player and makes him stop playing. Its a very simple premise really. Not everyone is into grinding, you know.
    (0)

  5. #95
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Valsh View Post
    Why do we need a shorter cooldown, slow down. You don't gotta go fast, this isn't sonic the hedgehog.
    Besides, there's also skill/spell speed to turn to. I intend to throw on some quick arm materia myself.
    (0)

  6. #96
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Valsh View Post
    Why do we need a shorter cooldown, slow down. You don't gotta go fast, this isn't sonic the hedgehog.
    What is this then? Not fun? Not engaging? You talk like its a really fast and huge deal. A 1.5sec cooldown is nothing we havent been used to for years. It isnt "too fast", its the norm. The combat here is "too slow" because it doesnt adhere to that norm. It doesnt flow. You just stand there not doing anything for long periods of time. Its quite boring. And lets not even talk how the abilities actually have a stealth GCD for activation.
    But most insulting of all, is to think we the players are not intelligent enough to make a decision on wich skill to use in 1.5 seconds, even after we have done it hundreads or thousands of times. Its beyond me how anyone comes here and says they like it. I find it insulting to all other players.
    (0)

  7. #97
    Player Nica's Avatar
    Join Date
    Sep 2013
    Posts
    123
    Character
    Nica Valca
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Nemmar View Post
    A large number of people actually agree with me, but just dont care enough to bother. Just the forums here seems to be full of FF fans that prefer to turn a permissive blind eye.
    That is perfectly fine. I wanted this game to be more, to challenge and surpass WoW. But if thats not what the hardcore FF fans want, then we will have to let history do the rest.
    A large number of imaginary people in your head doesn't count.

    Seriously, get over yourself, you're not the center of the world, the only thing insulting here is your sheer arrogance.
    (4)

  8. #98
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Kallera View Post
    Besides, there's also skill/spell speed to turn to. I intend to throw on some quick arm materia myself.
    Spell skill does absolutely nothing. Dont use that excuse, it doesnt work. 0.05 faster doesnt make a difference to anyone. Besides i already adressed this on the Original OP post. Why not read that before replying?
    (0)
    Last edited by Nemmar; 09-06-2013 at 11:14 PM.

  9. #99
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Nica View Post
    A large number of imaginary people in your head doesn't count.

    Seriously, get over yourself, you're not the center of the world.
    Right. You're too far beyond hope i see. This problem has been mentioned all across the internet forums. Did you know the game originally didnt have the abilities off the GCD? It was that same imaginary argument that took them off it. I'm one of the few on this forum trying to hopelessly give square the right feedback before its too late, but it seems that is not to happen.
    (0)

  10. #100
    Player
    Howitzer's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    The Howitzer
    World
    Malboro
    Main Class
    Gladiator Lv 33
    Quote Originally Posted by Nemmar View Post
    A fast and skillful combat system is the pinnacle of MMO game design. A slow combat system bores the player and makes him stop playing.
    I've been playing MMOs since EQ and UO in 97 and every major MMO since then. The best gaming experiences I can recall were from MMOs that had a longer GCD and/or longer times on skills. The reason for that is strategy and thinking ahead of time on what you plan to do next to counter whatever something or someone did. With theme park games like Warcraft they did away with consequence and made it a spam-fest where thought was almost entirely removed except for the complex mechanics involved around mostly movement during end-game raid content. The rest was just carpel tunnel syndrome waiting to happen.

    FFXIV, while it has its issues, has a very old-school feel to it in regards to combat- and that's a very good thing. I wouldn't change a single thing about it except for the fucking terrible tab targeting system.
    (1)

    www.fusion-guild.org
    Malboro Server: 'The Howitzer'
    Guild: Rerolled (Error 1017)

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