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  1. #101
    Player Nica's Avatar
    Join Date
    Sep 2013
    Posts
    123
    Character
    Nica Valca
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Nemmar View Post
    Right. You're too far beyond hope i see. This problem has been mentioned all across the internet forums. Did you know the game originally didnt have the abilities off the GCD? It was that same imaginary argument that took them off it. I'm one of the few on this forum trying to hopelessly give square the right feedback before its too late, but it seems that is not to happen.
    Yea, because people are supposed to take random people on the internet at face value I also know a large number of people who just doesn't care enough to post who think your ideas are trash and should rot forever, it's true, because it's all over the internet.
    (4)

  2. #102
    Player
    Pylfer's Avatar
    Join Date
    Aug 2013
    Posts
    149
    Character
    Xanthe Dreadcasque
    World
    Gilgamesh
    Main Class
    Samurai Lv 70
    Play a level 40 monk and get your stacks of greased lightning up. With some "skill speed +" gear you'll be hammering out attacks faster than your TP can handle.
    (1)

  3. #103
    Player Nica's Avatar
    Join Date
    Sep 2013
    Posts
    123
    Character
    Nica Valca
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Howitzer View Post
    I've been playing MMOs since EQ and UO in 97 and every major MMO since then. The best gaming experiences I can recall were from MMOs that had a longer GCD and/or longer times on skills. The reason for that is strategy and thinking ahead of time on what you plan to do next to counter whatever something or someone did. With theme park games like Warcraft they did away with consequence and made it a spam-fest where thought was almost entirely removed except for the complex mechanics involved around mostly movement during end-game raid content. The rest was just carpel tunnel syndrome waiting to happen.

    FFXIV, while it has its issues, has a very old-school feel to it in regards to combat- and that's a very good thing. I wouldn't change a single thing about it except for the fucking terrible tab targeting system.
    What can you say? WoW kiddies doesn't know any better. I find it hilarious and sad that button-smashing is considered the "pinnacle" now.
    (3)

  4. #104
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    @OP
    No, I like it the way it is.
    (1)

  5. #105
    Player
    Vydos's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Character
    Ronberku Vantarius
    World
    Balmung
    Main Class
    Gladiator Lv 93
    Wait what?! Faster GCD? Do you want to make my job as a tank even more hectic than it already is!

    Seriously though. The GCD feels slow at low levels because.

    - You don't have a lot of skills and cross-class skills to use
    - Most of the time you're fine standing still and just spamming the same skill rotation

    My monk and paladin level 50 are now a spamfest. Especially when tanking. I need to keep an eye on the enmity, use the proper skills, stun mobs at the right moment, deal damage and apply DoT's. My mind is everywhere and I wish I got more time to properly watch over the entire battle and my party members.
    (2)
    My gallery of regulart art and random drawings: http://www.dropbox.com/gallery/10502152/1/New%20sketchbook?h=7762c3


  6. #106
    Player
    jn2002dk's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Ithenu Eulisu
    World
    Cerberus
    Main Class
    Archer Lv 40
    Please speak for yourself OP

    I don't need a faster GCD, i'm very happy with it as it is
    (0)

  7. #107
    Player
    JonnyBigBoss's Avatar
    Join Date
    Oct 2011
    Posts
    44
    Character
    Jonny Bigboss
    World
    Ultros
    Main Class
    Astrologian Lv 60
    As a BLM there are definitely some issues with pacing. Using the instant cast cooldown and the +20% damage cooldown require that you wait about 1 second between the end of GCD, and then you cant' cast for another 1 second after. It's very, very, very clunky.
    (1)

  8. #108
    Player
    Howitzer's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    The Howitzer
    World
    Malboro
    Main Class
    Gladiator Lv 33
    Quote Originally Posted by JonnyBigBoss View Post
    As a BLM there are definitely some issues with pacing. Using the instant cast cooldown and the +20% damage cooldown require that you wait about 1 second between the end of GCD, and then you cant' cast for another 1 second after. It's very, very, very clunky.
    You forget that with better gear and higher level that goes away. You're going to have a lot of things that increase SkillSpeed attribute later on and you'll be casting far faster than you are now. That GCD won't be a limiter for you for long.
    (0)

    www.fusion-guild.org
    Malboro Server: 'The Howitzer'
    Guild: Rerolled (Error 1017)

  9. #109
    Player Raiz_Cineris's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Raiz Cineris
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Nemmar View Post
    A large number of people actually agree with me, but just dont care enough to bother. Just the forums here seems to be full of FF fans that prefer to turn a permissive blind eye.
    That is perfectly fine. I wanted this game to be more, to challenge and surpass WoW. But if thats not what the hardcore FF fans want, then we will have to let history do the rest.
    You are clueless, no offense. But you are not trying to make this game better than it is, you are simply trying to make it more like WoW since you are such a fanboi
    (2)

  10. #110
    Player
    Farah's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Farah Malone
    World
    Behemoth
    Main Class
    Scholar Lv 70
    I like the cooldown. Gives me enough time to run around the boss's backside and punch him in the ass with the right skill.

    Fast cooldowns ruin games. Go look at a game called perfect world international and the assassin and blademaster class. The game has literally been ruined because the 2 classes attack so fast the characters twitch to an extreme speed and it looks really bad.
    (0)

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