Page 37 of 40 FirstFirst ... 27 35 36 37 38 39 ... LastLast
Results 361 to 370 of 398
  1. #361
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by DurtiMonkeyToe View Post
    Reading through some of these posts I had an idea for a possible solution for Instanced Dungeons vs Open Dungeons:

    Maybe they could make the actual zone/dungeon open for anyone, but the actual content instanced much like the Guildleves are. So, for example, say you had a series of quests that you had to complete before facing the boss. You could go to the dungeon, pop your quest, and all your actual quest mobs would pop but only your party could fight them, but other groups could watch.
    Sounds like a wonderful clusterfudge.
    (0)

  2. #362
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by DurtiMonkeyToe View Post
    Reading through some of these posts I had an idea for a possible solution for Instanced Dungeons vs Open Dungeons:

    Maybe they could make the actual zone/dungeon open for anyone, but the actual content instanced much like the Guildleves are. So, for example, say you had a series of quests that you had to complete before facing the boss. You could go to the dungeon, pop your quest, and all your actual quest mobs would pop but only your party could fight them, but other groups could watch.
    That would give an artificial look to the dungeon's fights that it doesn't need. If we want crowds for our fighting escapades we can hunt NMs in the overworld, or release the arena for use.
    (0)

  3. #363
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by BruceyBruceyBangBang View Post
    Sounds like a wonderful clusterfudge.
    Quote Originally Posted by Kallera View Post
    That would give an artificial look to the dungeon's fights that it doesn't need. If we want crowds for our fighting escapades we can hunt NMs in the overworld, or release the arena for use.
    Disregarded my suggestion with no counter suggestions or examples of why it would be a bad idea?
    (0)

  4. #364
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by DurtiMonkeyToe View Post
    Disregarded my suggestion with no counter suggestions or examples of why it would be a bad idea?
    How is Kallera's post not a counter suggestion or an example of why it would be a bad idea?
    (0)

  5. #365
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    These forums are like Paranoia Agent.
    (2)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  6. #366
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Kallera View Post
    That would give an artificial look to the dungeon's fights that it doesn't need. If we want crowds for our fighting escapades we can hunt NMs in the overworld, or release the arena for use.
    Quote Originally Posted by Gramul View Post
    How is Kallera's post not a counter suggestion or an example of why it would be a bad idea?
    1st, Open World NMs are not a counter suggestion for Dungeons. It's just a statement of fact really, but it doesn't substitute for the original idea because it already existse.

    2nd, saying something 'looks artificial' is an opinion, not an example. Kallera didn't give any reason behind, or any examples of, how allowing multiple groups in a dungeon would 'look artificial'. That opinion to me seems nonsensical really. What is more artificial, having multiple groups exploring 1 large dungeon or a dungeon that magically separates groups into the own dimension to complete it?

    Mind you, I'm not against instanced dungeons. I was stating an opinion on how it could appeal to both groups.
    (0)

  7. #367
    Player
    zzapp's Avatar
    Join Date
    Mar 2011
    Posts
    355
    Character
    Eli Storm
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    Sounds like the meat and potatoes are coming, finally - O.o Can't wait!!!!
    (2)

  8. #368
    Player

    Join Date
    Mar 2011
    Posts
    768
    Seeing other groups in dungeons doing their own thing is much different than having a rough time halfway through a dungeon, running into another group, and teaming up on the spot to finish it.
    (0)

  9. #369
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Demacia View Post
    Seeing other groups in dungeons doing their own thing is much different than having a rough time halfway through a dungeon, running into another group, and teaming up on the spot to finish it.
    Is that a response to me?
    (0)

  10. #370
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by DurtiMonkeyToe View Post
    Is that a response to me?
    Yeah. I mean if you go inside a dungeon, see other people fighting, but can't join them, it might as well be instanced.
    (0)

Page 37 of 40 FirstFirst ... 27 35 36 37 38 39 ... LastLast