Page 36 of 40 FirstFirst ... 26 34 35 36 37 38 ... LastLast
Results 351 to 360 of 398
  1. #351
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Letter looked good to me. If you think there's anything overwhelmingly negative about it, I don't really see how you can infer that from what Yoshida wrote about. There's just not enough concrete info to make any certain judgements.

    I'm sad we're gonna have to wait until June.


    LOL @ the don't post wrong translations comment. Don't look at me, all mine were correct...I even tried to correct the wrong ones that other people posted. <_<
    (6)

  2. #352
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Shiyo View Post
    Yeah me too I agree! I loved fighting through COP zones, sneaking/fighting through Zvahl(sp) and stuff, exploring dungeons like davoi, the other orc place, the quadav places, castle oztroja, etc etc. ._.
    Whats stopping you from doing this in our current zones? Again, you mention an expansion. Just hold your horses, there are more zones yet to come.
    (0)

  3. #353
    Player
    Chrees's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    674
    Character
    Chrees Byrjun
    World
    Sargatanas
    Main Class
    Sage Lv 100
    Kiara, I couldn't have said it any better. Thank you.
    (0)

  4. #354
    Player
    InuraBera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania (1.0) / Ul'Dah (2.0)
    Posts
    160
    Character
    Inura Bera
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Chrees View Post
    Kiara, I couldn't have said it any better. Thank you.
    Have to agree, got caught up in the 'worry' myself, but thanks to Kiara I'm much happier again. Thanks muchly Kiara! Can't wait for the future Combat System, the current one is fine but it does often lack that spark that keeps you involved. Hopefully it is enjoyable enough to make combat feel less of a chore than it does now.
    (0)

  5. #355
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Demacia View Post
    I also hope they don't plan on instancing EVERYTHING. I liked fighting my way through open dungeons like Phomiuna Aqueducts or Promyvion.
    There really isn't much difference, in all the time I played FF11, I rarely saw other people/parties in those 2 places. (for a very long time I actually assumed they were instanced)
    (0)
    Last edited by Jinko; 05-03-2011 at 09:54 PM.

  6. #356
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by Jinko View Post
    There really isn't much difference, in all the time I played FF11, I rarely saw other people/parties in those 2 places. (for a very long time I actually assumed they were instanced)
    That wasn't the case in my experiences.

    Quote Originally Posted by Nuru View Post
    Whats stopping you from doing this in our current zones? Again, you mention an expansion. Just hold your horses, there are more zones yet to come.
    Reason to do so. I don't want to have to "create my own fun". I want to fight through a dungeon where a boss that moves the story forward awaits at the end. Come on dude, have you played other MMOs?
    (0)

  7. #357
    Quote Originally Posted by Jinko View Post
    There really isn't much difference, in all the time I played FF11, I rarely saw other people/parties in those 2 places. (for a very long time I actually assumed they were instanced)
    You must have played late in the games life, I remember seeing the epic struggle of numerous parties trying to get through promyvion - vahzl, fighting sky and sea gods etc.
    (1)

  8. #358
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Demacia View Post
    That wasn't the case in my experiences.



    Reason to do so. I don't want to have to "create my own fun". I want to fight through a dungeon where a boss that moves the story forward awaits at the end. Come on dude, have you played other MMOs?
    got to agree with the bosses that move story ahead angle, i definetly think there needs to be more of that, only prob though, they also need to create repeatable content thats entertaining. so they should do both.
    (0)

  9. #359
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Mug View Post
    Where I live, June is a summer month.
    where i live june 21st starts summer. which means less then half the month is summer and more then half is spring..... And since this update is MID-june that IS sometime in spring buddy.....
    (2)

  10. #360
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Reading through some of these posts I had an idea for a possible solution for Instanced Dungeons vs Open Dungeons:

    Maybe they could make the actual zone/dungeon open for anyone, but the actual content instanced much like the Guildleves are. So, for example, say you had a series of quests that you had to complete before facing the boss. You could go to the dungeon, pop your quest, and all your actual quest mobs would pop but only your party could fight them, but other groups could watch.
    (0)

Page 36 of 40 FirstFirst ... 26 34 35 36 37 38 ... LastLast