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  1. #1
    Player
    rosythorns4's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    68
    Character
    W'rose Radiuju
    World
    Balmung
    Main Class
    Ninja Lv 80
    In the end it's not simply we find it game breaking, we find it immersion breaking. it's kinda like using stock sounds during just about everything (example Metro 2033) it's that nagging aspect that doesn't exactly ruin the game... but it definitely requires a mod or some kind of game alteration to make it bearable. With the body portion, considering they give us the ability to choose between legacy and current control settings, we should be able to put up a setting to allow a difference between 1.0 and ARR character models. This in itself, would be up in the graphic settings if nothing else.
    (3)

  2. #2
    Player Vandark's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by rosythorns4 View Post
    considering they give us the ability to choose between legacy and current control settings, we should be able to put up a setting to allow a difference between 1.0 and ARR character models. This in itself, would be up in the graphic settings if nothing else.
    Hmm I wonder if that is even possible and how it would work with gear so forth.
    Perhaps it could work the same way as adding/subtracting terrain, distance/depth of field.

    Or if it would work similar to adding/removing textures from grass, trees etc.

    Adding extra depth to character models in a graphics setting hmm, cool idea.

    I did always wish they added more Legacy options, I also suggested in the beta to add an option in the graphics settings to change the way belts appear on our characters.

    Toggle on belt appears on gear 1.0 style (The Equipped Belt Is Displayed)
    or
    Toggle off and belt appears 2.0 style, (On random gear according to what gear your wearing)

    I really miss being able to see the belts I actually have equipped.

    The thing is visual differences like these can make not a complete game breaking experience but a less enjoyable experience.

    I also agree that there should still be an option to turn gear physics off and on, the same kind of pro gear physics we had in 1.0. People with low end PC's should have an option to toggle these options off but I don't see why people with high end PC's should miss out if there PC's can handle it.

    I know I know, someone is going to say PS3 limitations.....
    (5)
    Last edited by Vandark; 09-04-2013 at 11:24 PM.