WOW, just.....wow.
I play MMOs for the adventure, not for the hope that it will be a substitute for P0rn.
WOW, just.....wow.
I play MMOs for the adventure, not for the hope that it will be a substitute for P0rn.



That's not the point of the thread. I'll post what I said to someone else earlier.
Don't be ignorant. That is not why this topic gets brought up. Sure, there are those who fight for that reason, but most of us talk about this for the sake of our characters' appeal. From appreciation of human anatomy. There's no perversion involved. We just want things to not look odd.

completely in agreement with you, whether it's just from a scientific or artist's standpoint, they need to be properly proportioned or it just tends to just ruin the whole experience, now the whole thong parts of some armors just looks like something painted on rather than something that would actually fit the body that way. the whole bottom half just seems like it was frankenstein'ed on there
Last edited by rosythorns4; 09-04-2013 at 05:19 AM.
Kinda went from a nice ass to a man's ass.
Last edited by Templar212; 09-03-2013 at 11:25 PM.
You know these characters are part CAT right? Cats aren't known for voluptuous booties. What you want is based on your idea of a sexually attractive HUMAN woman. While these races were modeled to be similar to humans they are also meant to be distinctly different...Like Elezen with pointy ears and long thin necks.

http://youtu.be/zwu3OriqC8E
That is all
What the? No wonder SE can leave instant skills broken, aoe telegraphing out of sync with animation and damage, and say working as intended, when people are more concerned about this? Omg.

Welll on the downside, if they did change the bodies back they'd just have to do everything you listed all over again, however just random unwarranted, not even constructive, criticism, isn't helping either cause

This may go hand-in-hand, but the animations were drastically affected by these changes, too. I miss my lalafel's proportions, and the more-accurate physics of movement that came with 1.0 Anyone else remember grinding to a half and seeing your gear fall around his/her body as he came to a stop?I miss it

yes, where you'd actually see the robes kinda swing back forward after a swift run forward and stop, am kinda happy how they also now bring up even more of these animations from even falling now, but am curious, as you had said, if they just swapped us back to the bodies from 1.0, if we could actually resync into the proper animations for the various errors we're seeing today?
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.



I miss it


