Quote Originally Posted by Kissker View Post
This my friend, is called a "Tactical Advantage"

if your tank can handle it - do it. if he can't, strategically plan for plan B.

Why is doing things faster, wrong in some way?

Trash mobs are named "Trash" for a reason.....

be honest your just mad you blow hours at it while they complete it 3x
Because the rewards given by the dungeon are based on the time/difficulty SE believes the dungeon should take/is set at. SE also purposefully changed dungeon aggro after one of the beta phases to avoid people being able to skip 'trash' mobs. So no, this isn't the way SE intended for this dungeon to be run...it might not be a full out exploit that would cause a roll-back and/or people getting banned...but the dungeon should be fixed so this mechanic can't happen.