Quote Originally Posted by Rymia View Post
One rude person watching a cutscene and holding up seven others ruins the fun of the seven people being forced to wait on someone else.


It goes both ways.
No, it doesn't work both ways. SE spent the time designing the cutscenes for one reason alone--that they would be watched. If a person plays the game the way it is intended to be played, that person shouldn't receive the hostility of others too impatient to sacrifice a couple minutes of their time.

The simplest solution would be to disable cutscene skipping if someone in the party is running the dungeon for the first time. Then any pressure to skip the scenes would be removed, and the impatient players wouldn't be able to lash out against those just wanting to experience the story for the first time (I know, wanting to experience the story--shocking, isn't it?).